MultiTexCoord3() private method

private MultiTexCoord3 ( int unit, float x, float y, float z ) : void
unit int
x float
y float
z float
return void
示例#1
0
 public static void MultiTexCoord2(int unit, float x, float y)
 {
     GL.MultiTexCoord3(unit, x, y, 0f);
 }
示例#2
0
 public static void MultiTexCoord(int unit, Vector3 v)
 {
     GL.MultiTexCoord3(unit, v.x, v.y, v.z);
 }