private Clear ( bool clearDepth, bool clearColor, UnityEngine backgroundColor ) : void | ||
clearDepth | bool | |
clearColor | bool | |
backgroundColor | UnityEngine | |
return | void |
private Clear ( bool clearDepth, bool clearColor, UnityEngine backgroundColor ) : void | ||
clearDepth | bool | |
clearColor | bool | |
backgroundColor | UnityEngine | |
return | void |