static public int SetPopMaterial(IntPtr l) { try { #if DEBUG var method = System.Reflection.MethodBase.GetCurrentMethod(); string methodName = GetMethodName(method); #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.BeginSample(methodName); #else Profiler.BeginSample(methodName); #endif #endif UnityEngine.CanvasRenderer self = (UnityEngine.CanvasRenderer)checkSelf(l); UnityEngine.Material a1; checkType(l, 2, out a1); System.Int32 a2; checkType(l, 3, out a2); self.SetPopMaterial(a1, a2); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } #if DEBUG finally { #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.EndSample(); #else Profiler.EndSample(); #endif } #endif }
static public int SetPopMaterial(IntPtr l) { try { UnityEngine.CanvasRenderer self = (UnityEngine.CanvasRenderer)checkSelf(l); UnityEngine.Material a1; checkType(l, 2, out a1); System.Int32 a2; checkType(l, 3, out a2); self.SetPopMaterial(a1, a2); return(0); } catch (Exception e) { return(error(l, e)); } }
static int SetPopMaterial(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); UnityEngine.CanvasRenderer obj = (UnityEngine.CanvasRenderer)ToLua.CheckObject(L, 1, typeof(UnityEngine.CanvasRenderer)); UnityEngine.Material arg0 = (UnityEngine.Material)ToLua.CheckObject <UnityEngine.Material>(L, 2); int arg1 = (int)LuaDLL.luaL_checknumber(L, 3); obj.SetPopMaterial(arg0, arg1); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }