static public int GetAllAssetNames(IntPtr l) { try { #if DEBUG var method = System.Reflection.MethodBase.GetCurrentMethod(); string methodName = GetMethodName(method); #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.BeginSample(methodName); #else Profiler.BeginSample(methodName); #endif #endif UnityEngine.AssetBundle self = (UnityEngine.AssetBundle)checkSelf(l); var ret = self.GetAllAssetNames(); pushValue(l, true); pushValue(l, ret); return(2); } catch (Exception e) { return(error(l, e)); } #if DEBUG finally { #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.EndSample(); #else Profiler.EndSample(); #endif } #endif }
static public int GetAllAssetNames(IntPtr l) { try { UnityEngine.AssetBundle self = (UnityEngine.AssetBundle)checkSelf(l); var ret = self.GetAllAssetNames(); pushValue(l, ret); return(1); } catch (Exception e) { return(error(l, e)); } }
static int QPYX_GetAllAssetNames_YXQP(IntPtr L_YXQP) { try { ToLua.CheckArgsCount(L_YXQP, 1); UnityEngine.AssetBundle QPYX_obj_YXQP = (UnityEngine.AssetBundle)ToLua.CheckObject(L_YXQP, 1, typeof(UnityEngine.AssetBundle)); string[] QPYX_o_YXQP = QPYX_obj_YXQP.GetAllAssetNames(); ToLua.Push(L_YXQP, QPYX_o_YXQP); return(1); } catch (Exception e_YXQP) { return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP)); } }
static int GetAllAssetNames(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); UnityEngine.AssetBundle obj = (UnityEngine.AssetBundle)ToLua.CheckObject(L, 1, typeof(UnityEngine.AssetBundle)); string[] o = obj.GetAllAssetNames(); ToLua.Push(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int GetAllAssetNames(IntPtr L) { #if UNITY_EDITOR ToluaProfiler.AddCallRecord("UnityEngine.AssetBundle.GetAllAssetNames"); #endif try { ToLua.CheckArgsCount(L, 1); UnityEngine.AssetBundle obj = (UnityEngine.AssetBundle)ToLua.CheckObject(L, 1, typeof(UnityEngine.AssetBundle)); string[] o = obj.GetAllAssetNames(); ToLua.Push(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
/// <summary> /// Add a UI package from two assetbundles with a optional main asset name. /// </summary> /// <param name="desc">A assetbunble contains description file.</param> /// <param name="res">A assetbundle contains resources.</param> /// <param name="mainAssetName">Main asset name.</param> /// <returns>UIPackage</returns> public static UIPackage AddPackage(AssetBundle desc, AssetBundle res, string mainAssetName) { string source = null; #if UNITY_5 if (mainAssetName != null) { TextAsset ta = desc.LoadAsset<TextAsset>(mainAssetName); if (ta != null) source = ta.text; } else { string[] names = desc.GetAllAssetNames(); foreach (string n in names) { if (n.IndexOf("@") == -1) { TextAsset ta = desc.LoadAsset<TextAsset>(n); if (ta != null) { source = ta.text; if (mainAssetName == null) mainAssetName = Path.GetFileNameWithoutExtension(n); break; } } } } #else if (mainAssetName != null) { TextAsset ta = (TextAsset)desc.Load(mainAssetName, typeof(TextAsset)); if (ta != null) source = ta.text; } else { source = ((TextAsset)desc.mainAsset).text; mainAssetName = desc.mainAsset.name; } #endif if (source == null) throw new Exception("FairyGUI: invalid package."); if (desc != res) desc.Unload(true); return AddPackage(source, res, mainAssetName); }
public static UIPackage AddPackage(AssetBundle desc, AssetBundle res, string resourceNamePrefix) { #if UNITY_5 byte[] bytes = desc.LoadAsset<TextAsset>(desc.GetAllAssetNames()[0]).bytes; #else byte[] bytes = ((TextAsset)desc.mainAsset).bytes; #endif if (desc != res) desc.Unload(true); return AddPackage(bytes, res, resourceNamePrefix); }
public string[] GetAllAssetNames() { return(_assetBundle.GetAllAssetNames()); }