void ReceiveRemoteScreenLandmarks(MessageEventArgs mea) { var landmarksRaw = mea.data.Deserialize <Dictionary <string, serializableVector2> >(); var landmarks = landmarksRaw.ToDictionary(pair => pair.Key, pair => (Vector2)pair.Value); UnityARSessionNativeInterface.SetStaticLandmark(landmarks); UnityARSessionNativeInterface.RunEditorLandmarkUpdateCallbacks(); }