private static void _user_anchor_updated(UnityARUserAnchorData anchor) { if (UnityARSessionNativeInterface.ARUserAnchorUpdatedEvent != null) { ARUserAnchor userAnchorFromAnchorData = GetUserAnchorFromAnchorData(anchor); UnityARSessionNativeInterface.ARUserAnchorUpdatedEvent(userAnchorFromAnchorData); } }