/// <summary> /// Stop the provider. /// </summary> public override void Stop() => NativeApi.UnityARKit_HumanBodyProvider_Stop();
/// <summary> /// Destroy the human body subsystem by first ensuring that the subsystem has been stopped and then /// destroying the provider. /// </summary> public override void Destroy() => NativeApi.UnityARKit_HumanBodyProvider_Destruct();
/// <summary> /// Sets whether 3D human body scale estimation is enabled. /// </summary> /// <param name="enabled">Whether the 3D human body scale estimation should be enabled. /// </param> /// <returns> /// <c>true</c> if the 3D human body scale estimation is set to the given value. Otherwise, <c>false</c>. /// </returns> public override bool TrySetHumanBodyPose3DScaleEstimationEnabled(bool enabled) => NativeApi.UnityARKit_HumanBodyProvider_TrySetHumanBodyPose3DScaleEstimationEnabled(enabled);