/// <summary>
 /// Stop the provider.
 /// </summary>
 public override void Stop() => NativeApi.UnityARKit_HumanBodyProvider_Stop();
 /// <summary>
 /// Destroy the human body subsystem by first ensuring that the subsystem has been stopped and then
 /// destroying the provider.
 /// </summary>
 public override void Destroy() => NativeApi.UnityARKit_HumanBodyProvider_Destruct();
 /// <summary>
 /// Sets whether 3D human body scale estimation is enabled.
 /// </summary>
 /// <param name="enabled">Whether the 3D human body scale estimation should be enabled.
 /// </param>
 /// <returns>
 /// <c>true</c> if the 3D human body scale estimation is set to the given value. Otherwise, <c>false</c>.
 /// </returns>
 public override bool TrySetHumanBodyPose3DScaleEstimationEnabled(bool enabled)
 => NativeApi.UnityARKit_HumanBodyProvider_TrySetHumanBodyPose3DScaleEstimationEnabled(enabled);