Represents a toast notification in Windows Store Apps.

示例#1
0
 static public int Show(IntPtr l)
 {
     try {
         UnityEngine.WSA.Toast self = (UnityEngine.WSA.Toast)checkSelf(l);
         self.Show();
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
示例#2
0
 static public int get_arguments(IntPtr l)
 {
     try {
         UnityEngine.WSA.Toast self = (UnityEngine.WSA.Toast)checkSelf(l);
         pushValue(l, true);
         pushValue(l, self.arguments);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
示例#3
0
 static public int get_dismissedByUser(IntPtr l)
 {
     try {
         UnityEngine.WSA.Toast self = (UnityEngine.WSA.Toast)checkSelf(l);
         pushValue(l, true);
         pushValue(l, self.dismissedByUser);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
示例#4
0
 static public int set_arguments(IntPtr l)
 {
     try {
         UnityEngine.WSA.Toast self = (UnityEngine.WSA.Toast)checkSelf(l);
         string v;
         checkType(l, 2, out v);
         self.arguments = v;
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }