static public int Show(IntPtr l) { try { UnityEngine.WSA.Toast self = (UnityEngine.WSA.Toast)checkSelf(l); self.Show(); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int get_arguments(IntPtr l) { try { UnityEngine.WSA.Toast self = (UnityEngine.WSA.Toast)checkSelf(l); pushValue(l, true); pushValue(l, self.arguments); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int get_dismissedByUser(IntPtr l) { try { UnityEngine.WSA.Toast self = (UnityEngine.WSA.Toast)checkSelf(l); pushValue(l, true); pushValue(l, self.dismissedByUser); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int set_arguments(IntPtr l) { try { UnityEngine.WSA.Toast self = (UnityEngine.WSA.Toast)checkSelf(l); string v; checkType(l, 2, out v); self.arguments = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }