// Called by Unity prior to deserialization, // should not be called by users protected Graphic() { if (m_ColorTweenRunner == null) { m_ColorTweenRunner = new TweenRunner <ColorTween>(); } m_ColorTweenRunner.Init(this); }
protected override void Start() { m_AlphaTweenRunner = new TweenRunner <FloatTween>(); m_AlphaTweenRunner.Init(this); base.Start(); RefreshShownValue(); }
// Called by Unity prior to deserialization, // should not be called by users protected Graphic() { if (m_ColorTweenRunner == null) { m_ColorTweenRunner = new TweenRunner <ColorTween>(); } m_ColorTweenRunner.Init(this); useLegacyMeshGeneration = true; }
protected override void Awake() { m_AlphaTweenRunner = new TweenRunner <FloatTween>(); m_AlphaTweenRunner.Init(this); if ((bool)m_CaptionImage) { m_CaptionImage.enabled = (m_CaptionImage.sprite != null); } if ((bool)m_Template) { m_Template.gameObject.SetActive(value: false); } }
protected override void Awake() { #if UNITY_EDITOR if (!Application.isPlaying) { return; } #endif m_AlphaTweenRunner = new TweenRunner <FloatTween>(); m_AlphaTweenRunner.Init(this); if (m_CaptionImage) { m_CaptionImage.enabled = (m_CaptionImage.sprite != null); } if (m_Template) { m_Template.gameObject.SetActive(false); } }