protected UIAccordionElement() { if (this.m_FloatTweenRunner == null) { this.m_FloatTweenRunner = new TweenRunner <FloatTween>(); } this.m_FloatTweenRunner.Init(this); }
protected override void Start() { m_AlphaTweenRunner = new TweenRunner <FloatTween>(); m_AlphaTweenRunner.Init(this); base.Start(); RefreshShownValue(); }
// Called by Unity prior to deserialization, // should not be called by users protected Graphic() { if (m_ColorTweenRunner == null) { m_ColorTweenRunner = new TweenRunner <ColorTween>(); } m_ColorTweenRunner.Init(this); }
// Called by Unity prior to deserialization, // should not be called by users protected UITab() { if (this.m_ColorTweenRunner == null) { this.m_ColorTweenRunner = new TweenRunner <ColorTween>(); } this.m_ColorTweenRunner.Init(this); }
protected Graphic() { if (this.m_ColorTweenRunner == null) { this.m_ColorTweenRunner = new TweenRunner <ColorTween>(); } this.m_ColorTweenRunner.Init((MonoBehaviour)this); this.useLegacyMeshGeneration = true; }
// Called by Unity prior to deserialization, // should not be called by users protected Demo_LoadingOverlay() { if (this.m_FloatTweenRunner == null) { this.m_FloatTweenRunner = new TweenRunner <FloatTween>(); } this.m_FloatTweenRunner.Init(this); }
protected UICollapsible() { if (this.m_FloatTweenRunner == null) { this.m_FloatTweenRunner = new TweenRunner <FloatTween>(); } this.m_FloatTweenRunner.Init(this); }
// Called by Unity prior to deserialization, // should not be called by users protected UIScene() { if (this.m_FloatTweenRunner == null) { this.m_FloatTweenRunner = new TweenRunner <FloatTween>(); } this.m_FloatTweenRunner.Init(this); }
// Called by Unity prior to deserialization, // should not be called by users protected UIDurabilityTooltip() { if (this.m_FloatTweenRunner == null) { this.m_FloatTweenRunner = new TweenRunner <FloatTween>(); } this.m_FloatTweenRunner.Init(this); }
// Called by Unity prior to deserialization, // should not be called by users protected UIPressTransition() { if (this.m_ColorTweenRunner == null) { this.m_ColorTweenRunner = new TweenRunner <ColorTween>(); } this.m_ColorTweenRunner.Init(this); }
// Called by Unity prior to deserialization, // should not be called by users protected UILoadingBar() { if (this.m_FloatTweenRunner == null) { this.m_FloatTweenRunner = new TweenRunner <FloatTween>(); } this.m_FloatTweenRunner.Init(this); }
// Called by Unity prior to deserialization, // should not be called by users protected Graphic() { if (m_ColorTweenRunner == null) { m_ColorTweenRunner = new TweenRunner <ColorTween>(); } m_ColorTweenRunner.Init(this); useLegacyMeshGeneration = true; }
// Called by Unity prior to deserialization, // should not be called by users protected Test_Fill() { if (this.m_FloatTweenRunner == null) { this.m_FloatTweenRunner = new TweenRunner <FloatTween>(); } this.m_FloatTweenRunner.Init(this); }
// Called by Unity prior to deserialization, // should not be called by users protected UIBlackOverlay() { if (this.m_FloatTweenRunner == null) { this.m_FloatTweenRunner = new TweenRunner <FloatTween>(); } this.m_FloatTweenRunner.Init(this); }
// Called by Unity prior to deserialization, // should not be called by users protected Test_UIProgressBar() { if (this.m_FloatTweenRunner == null) { this.m_FloatTweenRunner = new TweenRunner <FloatTween>(); } this.m_FloatTweenRunner.Init(this); }
// Called by Unity prior to deserialization, // should not be called by users protected Test_UIUnitFrame_Bar() { if (this.m_FloatTweenRunner == null) { this.m_FloatTweenRunner = new TweenRunner <FloatTween>(); } this.m_FloatTweenRunner.Init(this); }
// Called by Unity prior to deserialization, // should not be called by users protected UICharacterSelect_Unit() { if (this.m_FloatTweenRunner == null) { this.m_FloatTweenRunner = new TweenRunner <FloatTween>(); } this.m_FloatTweenRunner.Init(this); }
protected override void Awake() { this.m_AlphaTweenRunner = new TweenRunner <FloatTween>(); this.m_AlphaTweenRunner.Init(this); if (this.m_CaptionImage) { this.m_CaptionImage.enabled = (this.m_CaptionImage.sprite != null); } if (this.m_Template) { this.m_Template.gameObject.SetActive(false); } }
protected override void Awake() { if (!Application.isPlaying) { return; } this.m_AlphaTweenRunner = new TweenRunner <FloatTween>(); this.m_AlphaTweenRunner.Init((MonoBehaviour)this); if ((bool)((UnityEngine.Object) this.m_CaptionImage)) { this.m_CaptionImage.enabled = (UnityEngine.Object) this.m_CaptionImage.sprite != (UnityEngine.Object)null; } if (!(bool)((UnityEngine.Object) this.m_Template)) { return; } this.m_Template.gameObject.SetActive(false); }
protected override void Awake() { #if UNITY_EDITOR if (!Application.isPlaying) { return; } #endif m_AlphaTweenRunner = new TweenRunner <FloatTween>(); m_AlphaTweenRunner.Init(this); if (m_CaptionImage) { m_CaptionImage.enabled = (m_CaptionImage.sprite != null); } if (m_Template) { m_Template.gameObject.SetActive(false); } }