static public int get_curveMultiplier(IntPtr l) { try { UnityEngine.UI.Extensions.CurvedText self = (UnityEngine.UI.Extensions.CurvedText)checkSelf(l); pushValue(l, self.curveMultiplier); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int constructor(IntPtr l) { try { UnityEngine.UI.Extensions.CurvedText o; o = new UnityEngine.UI.Extensions.CurvedText(); pushValue(l, o); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int set_curveMultiplier(IntPtr l) { try { UnityEngine.UI.Extensions.CurvedText self = (UnityEngine.UI.Extensions.CurvedText)checkSelf(l); System.Single v; checkType(l, 2, out v); self.curveMultiplier = v; return(0); } catch (Exception e) { return(error(l, e)); } }
static public int set_curveForText(IntPtr l) { try { UnityEngine.UI.Extensions.CurvedText self = (UnityEngine.UI.Extensions.CurvedText)checkSelf(l); UnityEngine.AnimationCurve v; checkType(l, 2, out v); self.curveForText = v; return(0); } catch (Exception e) { return(error(l, e)); } }
static public int ModifyMesh(IntPtr l) { try { UnityEngine.UI.Extensions.CurvedText self = (UnityEngine.UI.Extensions.CurvedText)checkSelf(l); UnityEngine.UI.VertexHelper a1; checkType(l, 2, out a1); self.ModifyMesh(a1); return(0); } catch (Exception e) { return(error(l, e)); } }