private void OnHealed(int amount)
    {
        FloatParameter vignetteIncrease = new FloatParameter(vignetteIntensity, false);

        vignette.intensity.value -= vignetteIncrease.value;
        if (vignette.intensity.value <= 0.4f)
        {
            vignetteIntensity = 0.4f;
        }

        StartCoroutine(UpdateGreenScreenColor());
    }
    private void OnDamaged(int amount)
    {
        FloatParameter vignetteIncrease = new FloatParameter(vignetteIntensity, false);

        vignette.intensity.value += vignetteIncrease.value;
        if (vignette.intensity.value >= 0.9f)
        {
            vignette.intensity.value = 0.9f;
        }

        StartCoroutine(UpdateRedScreenColor());
    }