private void OnHealed(int amount) { FloatParameter vignetteIncrease = new FloatParameter(vignetteIntensity, false); vignette.intensity.value -= vignetteIncrease.value; if (vignette.intensity.value <= 0.4f) { vignetteIntensity = 0.4f; } StartCoroutine(UpdateGreenScreenColor()); }
private void OnDamaged(int amount) { FloatParameter vignetteIncrease = new FloatParameter(vignetteIntensity, false); vignette.intensity.value += vignetteIncrease.value; if (vignette.intensity.value >= 0.9f) { vignette.intensity.value = 0.9f; } StartCoroutine(UpdateRedScreenColor()); }