示例#1
0
        public override Material CreateNew(SyncMaterial syncMaterial, object settings = null)
        {
            var shader = ReflectMaterialManager.GetShader(syncMaterial);

            var material = new Material(shader);

            material.enableInstancing = true;
            return(material);
        }
示例#2
0
 protected override void ImportInternal(SyncedData <SyncMaterial> syncMaterial, Material material, object settings)
 {
     ReflectMaterialManager.ComputeMaterial(syncMaterial, material, settings as ITextureCache);
 }