internal void SetSelectedBundle(AssetBundleState.BundleInfo b) { m_data = b == null ? null : new DisplayData(b); updateDelay = lastUpdateTime = Time.realtimeSinceStartup; needsReload = true; Reload(); }
public DisplayData(AssetBundleState.BundleInfo b) { m_bundle = b; m_assets = new List <AssetBundleState.AssetInfo>(m_bundle.m_assets.Values); m_extendedAssets = new List <AssetBundleState.AssetInfo>(); }