internal void SetSelectedBundle(AssetBundleState.BundleInfo b)
 {
     m_data      = b == null ? null : new DisplayData(b);
     updateDelay = lastUpdateTime = Time.realtimeSinceStartup;
     needsReload = true;
     Reload();
 }
 public DisplayData(AssetBundleState.BundleInfo b)
 {
     m_bundle         = b;
     m_assets         = new List <AssetBundleState.AssetInfo>(m_bundle.m_assets.Values);
     m_extendedAssets = new List <AssetBundleState.AssetInfo>();
 }