public static void Init()
 {
     instance = EditorWindow.GetWindow <SpyglassWindow>(false, "Spyglass");
     instance.SelectGameObject(Selection.gameObjects);
     instance.Show();
 }
 public static void MenuFindSpyglassEditors()
 {
     SpyglassWindow.FindSpyglassEditors();
 }
 static SpyglassWindowStartup()
 {
     SpyglassWindow.FindSpyglassEditors();
 }