public static void Init() { instance = EditorWindow.GetWindow <SpyglassWindow>(false, "Spyglass"); instance.SelectGameObject(Selection.gameObjects); instance.Show(); }
public static void MenuFindSpyglassEditors() { SpyglassWindow.FindSpyglassEditors(); }
static SpyglassWindowStartup() { SpyglassWindow.FindSpyglassEditors(); }