DoAnisoGlobalSettingNote() static private method

static private DoAnisoGlobalSettingNote ( int anisoLevel ) : void
anisoLevel int
return void
        protected void DoAnisoLevelSlider()
        {
            EditorGUI.BeginChangeCheck();
            EditorGUI.showMixedValue = this.m_Aniso.hasMultipleDifferentValues;
            int anisoLevel = EditorGUILayout.IntSlider("Aniso Level", this.m_Aniso.intValue, 0, 16, new GUILayoutOption[0]);

            EditorGUI.showMixedValue = false;
            if (EditorGUI.EndChangeCheck())
            {
                this.m_Aniso.intValue = anisoLevel;
            }
            TextureInspector.DoAnisoGlobalSettingNote(anisoLevel);
        }