GetTreePlacementSize() private method

private GetTreePlacementSize ( TerrainData terrainData, int prototypeIndex, float spacing, float treeCount ) : float
terrainData UnityEngine.TerrainData
prototypeIndex int
spacing float
treeCount float
return float
示例#1
0
 private float GetTreePlacementSize(TerrainData terrainData, float treeCount)
 {
     return(TerrainInspectorUtil.GetTreePlacementSize(terrainData, TreePainter.selectedTree, TreePainter.spacing, treeCount));
 }