GetWindow() public static method

public static GetWindow ( ) : void
return void
        public override void OnInspectorGUI()
        {
            DoTilePreview(tile.sprite, tile.color, Matrix4x4.identity);

            serializedObject.Update();

            EditorGUILayout.PropertyField(m_Sprite);

            using (new EditorGUI.DisabledGroupScope(m_Sprite.objectReferenceValue == null))
            {
                GUILayout.BeginHorizontal();
                GUILayout.FlexibleSpace();
                if (GUILayout.Button(Styles.spriteEditorLabel))
                {
                    Selection.activeObject = m_Sprite.objectReferenceValue;
                    SpriteEditorWindow.GetWindow();
                }
                GUILayout.EndHorizontal();
            }

            EditorGUILayout.PropertyField(m_Color);
            EditorGUILayout.PropertyField(m_ColliderType);

            serializedObject.ApplyModifiedProperties();
        }
 static private void OpenSpriteEditorWindow()
 {
     SpriteEditorWindow.GetWindow();
 }