private static float DistanceToRectangle(Vector2[] screenPoints, Vector2 mousePos) { bool flag = false; int num = 4; for (int i = 0; i < 5; i++) { Vector3 vector = screenPoints[i % 4]; Vector3 vector2 = screenPoints[num % 4]; if (vector.y > mousePos.y != vector2.y > mousePos.y && mousePos.x < (vector2.x - vector.x) * (mousePos.y - vector.y) / (vector2.y - vector.y) + vector.x) { flag = !flag; } num = i; } if (!flag) { float num2 = -1f; for (int j = 0; j < 4; j++) { Vector3 v = screenPoints[j]; Vector3 v2 = screenPoints[(j + 1) % 4]; float num3 = RectTool.DistancePointToLineSegment(mousePos, v, v2); if (num3 < num2 || num2 < 0f) { num2 = num3; } } return(num2); } return(0f); }
private static Quaternion RotationHandlesGUI(Rect rect, Vector3 pivot, Quaternion rotation) { Vector3 eulerAngles = rotation.eulerAngles; for (int i = 0; i <= 2; i += 2) { for (int j = 0; j <= 2; j += 2) { Vector3 rectPointInWorld = RectTool.GetRectPointInWorld(rect, pivot, rotation, i, j); float handleSize = 0.05f * HandleUtility.GetHandleSize(rectPointInWorld); int controlID = GUIUtility.GetControlID(RectTool.s_RotationHandlesHash, FocusType.Passive); if (GUI.color.a > 0f || GUIUtility.hotControl == controlID) { EditorGUI.BeginChangeCheck(); Vector3 outwardsDir = rotation * Vector3.right * (float)(i - 1); Vector3 outwardsDir2 = rotation * Vector3.up * (float)(j - 1); float num = RectHandles.RotationSlider(controlID, rectPointInWorld, eulerAngles.z, pivot, rotation * Vector3.forward, outwardsDir, outwardsDir2, handleSize, null, Vector2.zero); if (EditorGUI.EndChangeCheck()) { if (Event.current.shift) { num = Mathf.Round((num - eulerAngles.z) / 15f) * 15f + eulerAngles.z; } eulerAngles.z = num; rotation = Quaternion.Euler(eulerAngles); } } } } return(rotation); }
private static Quaternion RotationHandlesGUI(Rect rect, Vector3 pivot, Quaternion rotation) { Vector3 eulerAngles = rotation.eulerAngles; int xHandle = 0; while (xHandle <= 2) { int yHandle = 0; while (yHandle <= 2) { Vector3 rectPointInWorld = RectTool.GetRectPointInWorld(rect, pivot, rotation, xHandle, yHandle); float handleSize = 0.05f * HandleUtility.GetHandleSize(rectPointInWorld); int controlId = GUIUtility.GetControlID(RectTool.s_RotationHandlesHash, FocusType.Passive); if ((double)GUI.color.a > 0.0 || GUIUtility.hotControl == controlId) { EditorGUI.BeginChangeCheck(); Vector3 outwardsDir1 = rotation * Vector3.right * (float)(xHandle - 1); Vector3 outwardsDir2 = rotation * Vector3.up * (float)(yHandle - 1); float num = RectHandles.RotationSlider(controlId, rectPointInWorld, eulerAngles.z, pivot, rotation * Vector3.forward, outwardsDir1, outwardsDir2, handleSize, (Handles.DrawCapFunction)null, Vector2.zero); if (EditorGUI.EndChangeCheck()) { if (Event.current.shift) { num = Mathf.Round((float)(((double)num - (double)eulerAngles.z) / 15.0)) * 15f + eulerAngles.z; } eulerAngles.z = num; rotation = Quaternion.Euler(eulerAngles); } } yHandle += 2; } xHandle += 2; } return(rotation); }
private static float DistanceToRectangle(Vector2[] screenPoints, Vector2 mousePos) { bool flag = false; int num1 = 4; for (int index = 0; index < 5; ++index) { Vector3 screenPoint1 = (Vector3)screenPoints[index % 4]; Vector3 screenPoint2 = (Vector3)screenPoints[num1 % 4]; if ((double)screenPoint1.y > (double)mousePos.y != (double)screenPoint2.y > (double)mousePos.y && (double)mousePos.x < ((double)screenPoint2.x - (double)screenPoint1.x) * ((double)mousePos.y - (double)screenPoint1.y) / ((double)screenPoint2.y - (double)screenPoint1.y) + (double)screenPoint1.x) { flag = !flag; } num1 = index; } if (flag) { return(0.0f); } float num2 = -1f; for (int index = 0; index < 4; ++index) { Vector3 screenPoint1 = (Vector3)screenPoints[index]; Vector3 screenPoint2 = (Vector3)screenPoints[(index + 1) % 4]; float lineSegment = RectTool.DistancePointToLineSegment(mousePos, (Vector2)screenPoint1, (Vector2)screenPoint2); if ((double)lineSegment < (double)num2 || (double)num2 < 0.0) { num2 = lineSegment; } } return(num2); }
public static void OnGUI(SceneView view) { if (RectTool.s_Instance == null) { RectTool.s_Instance = new RectTool(); } RectTool.s_Instance.OnToolGUI(view); }
private static float SceneViewDistanceToRectangle(Vector3[] worldPoints, Vector2 mousePos) { Vector2[] array = new Vector2[4]; for (int i = 0; i < 4; i++) { array[i] = HandleUtility.WorldToGUIPoint(worldPoints[i]); } return(RectTool.DistanceToRectangle(array, mousePos)); }
private static float SceneViewDistanceToRectangle(Vector3[] worldPoints, Vector2 mousePos) { Vector2[] screenPoints = new Vector2[4]; for (int index = 0; index < 4; ++index) { screenPoints[index] = HandleUtility.WorldToGUIPoint(worldPoints[index]); } return(RectTool.DistanceToRectangle(screenPoints, mousePos)); }
public override void ToolGUI(SceneView view, Vector3 handlePosition, bool isStatic) { Rect handleRect = Tools.handleRect; Quaternion handleRectRotation = Tools.handleRectRotation; Vector3[] array = new Vector3[4]; for (int i = 0; i < 4; i++) { Vector3 point = RectTool.GetLocalRectPoint(handleRect, i); array[i] = handleRectRotation * point + handlePosition; } RectHandles.RenderRectWithShadow(false, array); Color color = GUI.color; if (Camera.current) { Vector3 planeNormal = (!Camera.current.orthographic) ? (handlePosition + handleRectRotation * handleRect.center - Camera.current.transform.position) : Camera.current.transform.forward; Vector3 vector = handleRectRotation * Vector3.right * handleRect.width; Vector3 vector2 = handleRectRotation * Vector3.up * handleRect.height; float num = Mathf.Sqrt(Vector3.Cross(Vector3.ProjectOnPlane(vector, planeNormal), Vector3.ProjectOnPlane(vector2, planeNormal)).magnitude); num /= HandleUtility.GetHandleSize(handlePosition); float num2 = Mathf.Clamp01((num - 0.2f) / 0.2f * 2f); Color color2 = color; color2.a *= num2; GUI.color = color2; } Vector3 handlePosition2 = Tools.GetHandlePosition(); if (!Tools.vertexDragging) { RectTransform component = Selection.activeTransform.GetComponent <RectTransform>(); bool flag = Selection.transforms.Length > 1; bool flag2 = !flag && Tools.pivotMode == PivotMode.Pivot && component != null; using (new EditorGUI.DisabledScope(!flag && !flag2)) { EditorGUI.BeginChangeCheck(); Vector3 a = RectTool.PivotHandleGUI(handleRect, handlePosition2, handleRectRotation); if (EditorGUI.EndChangeCheck() && !isStatic) { if (flag) { Tools.localHandleOffset += Quaternion.Inverse(Tools.handleRotation) * (a - handlePosition2); } else if (flag2) { Transform activeTransform = Selection.activeTransform; Undo.RecordObject(component, "Move Rectangle Pivot"); Transform transform = (!Tools.rectBlueprintMode || !InternalEditorUtility.SupportsRectLayout(activeTransform)) ? activeTransform : activeTransform.parent; Vector2 b = transform.InverseTransformVector(a - handlePosition2); b.x /= component.rect.width; b.y /= component.rect.height; Vector2 vector3 = component.pivot + b; RectTransformEditor.SetPivotSmart(component, vector3.x, 0, true, transform != component.transform); RectTransformEditor.SetPivotSmart(component, vector3.y, 1, true, transform != component.transform); } } } } TransformManipulator.BeginManipulationHandling(true); if (!Tools.vertexDragging) { EditorGUI.BeginChangeCheck(); Vector3 pivotPosition = handlePosition; Vector3 scaleDelta = RectTool.ResizeHandlesGUI(handleRect, handlePosition, handleRectRotation, out pivotPosition); if (EditorGUI.EndChangeCheck() && !isStatic) { TransformManipulator.SetResizeDelta(scaleDelta, pivotPosition, handleRectRotation); } bool flag3 = true; if (Tools.rectBlueprintMode) { Transform[] transforms = Selection.transforms; for (int j = 0; j < transforms.Length; j++) { Transform transform2 = transforms[j]; if (transform2.GetComponent <RectTransform>() != null) { flag3 = false; } } } if (flag3) { EditorGUI.BeginChangeCheck(); Quaternion rhs = RectTool.RotationHandlesGUI(handleRect, handlePosition, handleRectRotation); if (EditorGUI.EndChangeCheck() && !isStatic) { float angle; Vector3 vector4; (Quaternion.Inverse(handleRectRotation) * rhs).ToAngleAxis(out angle, out vector4); vector4 = handleRectRotation * vector4; Undo.RecordObjects(Selection.transforms, "Rotate"); Transform[] transforms2 = Selection.transforms; for (int k = 0; k < transforms2.Length; k++) { Transform transform3 = transforms2[k]; transform3.RotateAround(handlePosition, vector4, angle); transform3.SetLocalEulerHint(transform3.GetLocalEulerAngles(transform3.rotationOrder)); if (transform3.parent != null) { transform3.SendTransformChangedScale(); } } Tools.handleRotation = Quaternion.AngleAxis(angle, vector4) * Tools.handleRotation; } } } TransformManipulator.EndManipulationHandling(); TransformManipulator.BeginManipulationHandling(false); EditorGUI.BeginChangeCheck(); Vector3 vector5 = RectTool.MoveHandlesGUI(handleRect, handlePosition, handleRectRotation); if (EditorGUI.EndChangeCheck() && !isStatic) { if (GridSnapping.active) { vector5 = GridSnapping.Snap(vector5); } if (TransformManipulator.HandleHasMoved(vector5)) { TransformManipulator.SetPositionDelta(vector5, TransformManipulator.mouseDownHandlePosition); } } TransformManipulator.EndManipulationHandling(); GUI.color = color; }
private static Vector3 MoveHandlesGUI(Rect rect, Vector3 pivot, Quaternion rotation) { int controlID = GUIUtility.GetControlID(RectTool.s_MoveHandleHash, FocusType.Passive); Vector3 vector = pivot; float num = HandleUtility.GetHandleSize(pivot) * 0.2f; float num2 = 1f - GUI.color.a; Vector3[] array = new Vector3[] { rotation *new Vector2(rect.x, rect.y) + pivot, rotation *new Vector2(rect.xMax, rect.y) + pivot, rotation *new Vector2(rect.xMax, rect.yMax) + pivot, rotation *new Vector2(rect.x, rect.yMax) + pivot }; VertexSnapping.HandleKeyAndMouseMove(controlID); bool flag = Selection.transforms.Length == 1 && InternalEditorUtility.SupportsRectLayout(Selection.activeTransform) && Selection.activeTransform.parent.rotation == rotation; Event current = Event.current; EventType typeForControl = current.GetTypeForControl(controlID); Plane plane = new Plane(array[0], array[1], array[2]); switch (typeForControl) { case EventType.MouseDown: { bool flag2 = Tools.vertexDragging || (current.button == 0 && current.modifiers == EventModifiers.None && RectHandles.RaycastGUIPointToWorldHit(current.mousePosition, plane, out RectTool.s_StartMouseWorldPos) && (RectTool.SceneViewDistanceToRectangle(array, current.mousePosition) == 0f || (num2 > 0f && RectTool.SceneViewDistanceToDisc(pivot, rotation * Vector3.forward, num, current.mousePosition) == 0f))); if (flag2) { RectTool.s_StartPosition = pivot; RectTool.s_StartMousePos = (RectTool.s_CurrentMousePos = current.mousePosition); RectTool.s_Moving = false; RectTool.s_LockAxis = -1; int num3 = controlID; GUIUtility.keyboardControl = num3; GUIUtility.hotControl = num3; EditorGUIUtility.SetWantsMouseJumping(1); HandleUtility.ignoreRaySnapObjects = null; current.Use(); if (flag) { Transform activeTransform = Selection.activeTransform; RectTransform component = activeTransform.GetComponent <RectTransform>(); Transform parent = activeTransform.parent; RectTransform component2 = parent.GetComponent <RectTransform>(); RectTool.s_StartRectPosition = component.anchoredPosition; RectTransformSnapping.CalculatePositionSnapValues(parent, activeTransform, component2, component); } } break; } case EventType.MouseUp: if (GUIUtility.hotControl == controlID) { if (!RectTool.s_Moving) { Selection.activeGameObject = SceneViewPicking.PickGameObject(current.mousePosition); } GUIUtility.hotControl = 0; EditorGUIUtility.SetWantsMouseJumping(0); HandleUtility.ignoreRaySnapObjects = null; current.Use(); } break; case EventType.MouseDrag: if (GUIUtility.hotControl == controlID) { RectTool.s_CurrentMousePos += current.delta; if (!RectTool.s_Moving && (RectTool.s_CurrentMousePos - RectTool.s_StartMousePos).magnitude > 3f) { RectTool.s_Moving = true; RectHandles.RaycastGUIPointToWorldHit(RectTool.s_CurrentMousePos, plane, out RectTool.s_StartMouseWorldPos); } if (RectTool.s_Moving) { if (Tools.vertexDragging) { if (HandleUtility.ignoreRaySnapObjects == null) { Handles.SetupIgnoreRaySnapObjects(); } Vector3 vector2; if (HandleUtility.FindNearestVertex(RectTool.s_CurrentMousePos, null, out vector2)) { vector = vector2; GUI.changed = true; } ManipulationToolUtility.minDragDifference = Vector2.zero; } else { ManipulationToolUtility.SetMinDragDifferenceForPos(pivot); Vector3 a; if (RectHandles.RaycastGUIPointToWorldHit(RectTool.s_CurrentMousePos, plane, out a)) { Vector3 vector3 = a - RectTool.s_StartMouseWorldPos; if (current.shift) { vector3 = Quaternion.Inverse(rotation) * vector3; if (RectTool.s_LockAxis == -1) { RectTool.s_LockAxis = ((Mathf.Abs(vector3.x) <= Mathf.Abs(vector3.y)) ? 1 : 0); } vector3[1 - RectTool.s_LockAxis] = 0f; vector3 = rotation * vector3; } else { RectTool.s_LockAxis = -1; } if (flag) { Transform parent2 = Selection.activeTransform.parent; Vector3 vector4 = RectTool.s_StartRectPosition + parent2.InverseTransformVector(vector3); vector4.z = 0f; Quaternion rotation2 = Quaternion.Inverse(rotation); Vector2 snapDistance = Vector2.one * HandleUtility.GetHandleSize(vector) * 0.05f; snapDistance.x /= (rotation2 * parent2.TransformVector(Vector3.right)).x; snapDistance.y /= (rotation2 * parent2.TransformVector(Vector3.up)).y; Vector3 vector5 = RectTransformSnapping.SnapToGuides(vector4, snapDistance); ManipulationToolUtility.DisableMinDragDifferenceBasedOnSnapping(vector4, vector5); vector3 = parent2.TransformVector(vector5 - RectTool.s_StartRectPosition); } vector = RectTool.s_StartPosition + vector3; GUI.changed = true; } } } current.Use(); } break; case EventType.Repaint: if (Tools.vertexDragging) { RectHandles.RectScalingHandleCap(controlID, pivot, rotation, 1f, EventType.Repaint); } else { Handles.color = Handles.secondaryColor * new Color(1f, 1f, 1f, 1.5f * num2); Handles.CircleHandleCap(controlID, pivot, rotation, num, EventType.Repaint); Handles.color = Handles.secondaryColor * new Color(1f, 1f, 1f, 0.3f * num2); Handles.DrawSolidDisc(pivot, rotation * Vector3.forward, num); } break; } ManipulationToolUtility.DetectDraggingBasedOnMouseDownUp("ChangingPosX", typeForControl); ManipulationToolUtility.DetectDraggingBasedOnMouseDownUp("ChangingLeft", typeForControl); ManipulationToolUtility.DetectDraggingBasedOnMouseDownUp("ChangingRight", typeForControl); ManipulationToolUtility.DetectDraggingBasedOnMouseDownUp("ChangingPosY", typeForControl); ManipulationToolUtility.DetectDraggingBasedOnMouseDownUp("ChangingTop", typeForControl); ManipulationToolUtility.DetectDraggingBasedOnMouseDownUp("ChangingBottom", typeForControl); return(vector); }
private static Vector3 ResizeHandlesGUI(Rect rect, Vector3 pivot, Quaternion rotation, out Vector3 scalePivot) { if (Event.current.type == EventType.MouseDown) { RectTool.s_StartRect = rect; } scalePivot = pivot; Vector3 result = Vector3.one; Quaternion rotation2 = Quaternion.Inverse(rotation); for (int i = 0; i <= 2; i++) { for (int j = 0; j <= 2; j++) { if (i != 1 || j != 1) { Vector3 rectPointInWorld = RectTool.GetRectPointInWorld(RectTool.s_StartRect, pivot, rotation, i, j); Vector3 rectPointInWorld2 = RectTool.GetRectPointInWorld(rect, pivot, rotation, i, j); float num = 0.05f * HandleUtility.GetHandleSize(rectPointInWorld2); int controlID = GUIUtility.GetControlID(RectTool.s_ResizeHandlesHash, FocusType.Passive); if (GUI.color.a > 0f || GUIUtility.hotControl == controlID) { EditorGUI.BeginChangeCheck(); EventType type = Event.current.type; Vector3 vector; if (i == 1 || j == 1) { Vector3 sideVector = (i != 1) ? (rotation * Vector3.up * rect.height) : (rotation * Vector3.right * rect.width); Vector3 direction = (i != 1) ? (rotation * Vector3.right) : (rotation * Vector3.up); vector = RectHandles.SideSlider(controlID, rectPointInWorld2, sideVector, direction, num, null, 0f); } else { Vector3 vector2 = rotation * Vector3.right * (float)(i - 1); Vector3 vector3 = rotation * Vector3.up * (float)(j - 1); int arg_1AB_0 = controlID; Vector3 arg_1AB_1 = rectPointInWorld2; Vector3 arg_1AB_2 = rotation * Vector3.forward; Vector3 arg_1AB_3 = vector2; Vector3 arg_1AB_4 = vector3; float arg_1AB_5 = num; if (RectTool.< > f__mg$cache0 == null) { RectTool.< > f__mg$cache0 = new Handles.CapFunction(RectHandles.RectScalingHandleCap); } vector = RectHandles.CornerSlider(arg_1AB_0, arg_1AB_1, arg_1AB_2, arg_1AB_3, arg_1AB_4, arg_1AB_5, RectTool.< > f__mg$cache0, Vector2.zero); } bool flag = Selection.transforms.Length == 1 && InternalEditorUtility.SupportsRectLayout(Selection.activeTransform) && Selection.activeTransform.parent.rotation == rotation; if (flag) { Transform activeTransform = Selection.activeTransform; RectTransform component = activeTransform.GetComponent <RectTransform>(); Transform parent = activeTransform.parent; RectTransform component2 = parent.GetComponent <RectTransform>(); if (type == EventType.MouseDown && Event.current.type != EventType.MouseDown) { RectTransformSnapping.CalculateOffsetSnapValues(parent, activeTransform, component2, component, i, j); } } if (EditorGUI.EndChangeCheck()) { ManipulationToolUtility.SetMinDragDifferenceForPos(rectPointInWorld2, 0.1f); if (flag) { Transform parent2 = Selection.activeTransform.parent; RectTransform component3 = parent2.GetComponent <RectTransform>(); Vector2 snapDistance = Vector2.one * HandleUtility.GetHandleSize(vector) * 0.05f; snapDistance.x /= (rotation2 * parent2.TransformVector(Vector3.right)).x; snapDistance.y /= (rotation2 * parent2.TransformVector(Vector3.up)).y; Vector3 vector4 = parent2.InverseTransformPoint(vector) - component3.rect.min; Vector3 vector5 = RectTransformSnapping.SnapToGuides(vector4, snapDistance) + Vector3.forward * vector4.z; ManipulationToolUtility.DisableMinDragDifferenceBasedOnSnapping(vector4, vector5); vector = parent2.TransformPoint(vector5 + component3.rect.min); } bool alt = Event.current.alt; bool actionKey = EditorGUI.actionKey; bool flag2 = Event.current.shift && !actionKey; if (!alt) { scalePivot = RectTool.GetRectPointInWorld(RectTool.s_StartRect, pivot, rotation, 2 - i, 2 - j); } if (flag2) { vector = Vector3.Project(vector - scalePivot, rectPointInWorld - scalePivot) + scalePivot; } Vector3 vector6 = rotation2 * (rectPointInWorld - scalePivot); Vector3 vector7 = rotation2 * (vector - scalePivot); if (i != 1) { result.x = vector7.x / vector6.x; } if (j != 1) { result.y = vector7.y / vector6.y; } if (flag2) { float d = (i != 1) ? result.x : result.y; result = Vector3.one * d; } if (actionKey && i == 1) { if (Event.current.shift) { result.x = (result.z = 1f / Mathf.Sqrt(Mathf.Max(result.y, 0.0001f))); } else { result.x = 1f / Mathf.Max(result.y, 0.0001f); } } if (flag2) { float d2 = (i != 1) ? result.x : result.y; result = Vector3.one * d2; } if (actionKey && i == 1) { if (Event.current.shift) { result.x = (result.z = 1f / Mathf.Sqrt(Mathf.Max(result.y, 0.0001f))); } else { result.x = 1f / Mathf.Max(result.y, 0.0001f); } } if (actionKey && j == 1) { if (Event.current.shift) { result.y = (result.z = 1f / Mathf.Sqrt(Mathf.Max(result.x, 0.0001f))); } else { result.y = 1f / Mathf.Max(result.x, 0.0001f); } } } if (i == 0) { ManipulationToolUtility.DetectDraggingBasedOnMouseDownUp("ChangingLeft", type); } if (i == 2) { ManipulationToolUtility.DetectDraggingBasedOnMouseDownUp("ChangingRight", type); } if (i != 1) { ManipulationToolUtility.DetectDraggingBasedOnMouseDownUp("ChangingWidth", type); } if (j == 0) { ManipulationToolUtility.DetectDraggingBasedOnMouseDownUp("ChangingBottom", type); } if (j == 2) { ManipulationToolUtility.DetectDraggingBasedOnMouseDownUp("ChangingTop", type); } if (j != 1) { ManipulationToolUtility.DetectDraggingBasedOnMouseDownUp("ChangingHeight", type); } } } } } return(result); }
public override void ToolGUI(SceneView view, Vector3 handlePosition, bool isStatic) { Rect handleRect = Tools.handleRect; Quaternion handleRectRotation = Tools.handleRectRotation; Vector3[] vector3Array = new Vector3[4]; for (int index = 0; index < 4; ++index) { Vector3 localRectPoint = (Vector3)RectTool.GetLocalRectPoint(handleRect, index); vector3Array[index] = handleRectRotation * localRectPoint + handlePosition; } RectHandles.RenderRectWithShadow(false, vector3Array); Color color1 = GUI.color; if ((bool)((Object)Camera.current)) { Vector3 planeNormal = !Camera.current.orthographic ? handlePosition + handleRectRotation * (Vector3)handleRect.center - Camera.current.transform.position : Camera.current.transform.forward; Vector3 vector1 = handleRectRotation * Vector3.right * handleRect.width; Vector3 vector2 = handleRectRotation * Vector3.up * handleRect.height; float num = Mathf.Clamp01((float)(((double)(Mathf.Sqrt(Vector3.Cross(Vector3.ProjectOnPlane(vector1, planeNormal), Vector3.ProjectOnPlane(vector2, planeNormal)).magnitude) / HandleUtility.GetHandleSize(handlePosition)) - 0.200000002980232) / 0.200000002980232 * 2.0)); Color color2 = color1; color2.a *= num; GUI.color = color2; } Vector3 handlePosition1 = Tools.GetHandlePosition(); if (!Tools.vertexDragging) { RectTransform component = Selection.activeTransform.GetComponent <RectTransform>(); bool flag1 = Selection.transforms.Length > 1; bool flag2 = !flag1 && Tools.pivotMode == PivotMode.Pivot && (Object)component != (Object)null; EditorGUI.BeginDisabledGroup(!flag1 && !flag2); EditorGUI.BeginChangeCheck(); Vector3 vector3 = RectTool.PivotHandleGUI(handleRect, handlePosition1, handleRectRotation); if (EditorGUI.EndChangeCheck() && !isStatic) { if (flag1) { Tools.localHandleOffset += Quaternion.Inverse(Tools.handleRotation) * (vector3 - handlePosition1); } else if (flag2) { Transform activeTransform = Selection.activeTransform; Undo.RecordObject((Object)component, "Move Rectangle Pivot"); Transform transform = !Tools.rectBlueprintMode || !InternalEditorUtility.SupportsRectLayout(activeTransform) ? activeTransform : activeTransform.parent; Vector2 vector2_1 = (Vector2)transform.InverseTransformVector(vector3 - handlePosition1); vector2_1.x /= component.rect.width; vector2_1.y /= component.rect.height; Vector2 vector2_2 = component.pivot + vector2_1; RectTransformEditor.SetPivotSmart(component, vector2_2.x, 0, true, (Object)transform != (Object)component.transform); RectTransformEditor.SetPivotSmart(component, vector2_2.y, 1, true, (Object)transform != (Object)component.transform); } } EditorGUI.EndDisabledGroup(); } TransformManipulator.BeginManipulationHandling(true); if (!Tools.vertexDragging) { EditorGUI.BeginChangeCheck(); Vector3 scalePivot = handlePosition; Vector3 scaleDelta = RectTool.ResizeHandlesGUI(handleRect, handlePosition, handleRectRotation, out scalePivot); if (EditorGUI.EndChangeCheck() && !isStatic) { TransformManipulator.SetResizeDelta(scaleDelta, scalePivot, handleRectRotation); } bool flag = true; if (Tools.rectBlueprintMode) { foreach (Component transform in Selection.transforms) { if ((Object)transform.GetComponent <RectTransform>() != (Object)null) { flag = false; } } } if (flag) { EditorGUI.BeginChangeCheck(); Quaternion quaternion = RectTool.RotationHandlesGUI(handleRect, handlePosition, handleRectRotation); if (EditorGUI.EndChangeCheck() && !isStatic) { float angle; Vector3 axis1; (Quaternion.Inverse(handleRectRotation) * quaternion).ToAngleAxis(out angle, out axis1); Vector3 axis2 = handleRectRotation * axis1; Undo.RecordObjects((Object[])Selection.transforms, "Rotate"); foreach (Transform transform in Selection.transforms) { transform.RotateAround(handlePosition, axis2, angle); if ((Object)transform.parent != (Object)null) { transform.SendTransformChangedScale(); } } Tools.handleRotation = Quaternion.AngleAxis(angle, axis2) * Tools.handleRotation; } } } int num1 = (int)TransformManipulator.EndManipulationHandling(); TransformManipulator.BeginManipulationHandling(false); EditorGUI.BeginChangeCheck(); Vector3 vector3_1 = RectTool.MoveHandlesGUI(handleRect, handlePosition, handleRectRotation); if (EditorGUI.EndChangeCheck() && !isStatic) { TransformManipulator.SetPositionDelta(vector3_1 - TransformManipulator.mouseDownHandlePosition); } int num2 = (int)TransformManipulator.EndManipulationHandling(); GUI.color = color1; }
private static Vector3 MoveHandlesGUI(Rect rect, Vector3 pivot, Quaternion rotation) { int controlId = GUIUtility.GetControlID(RectTool.s_MoveHandleHash, FocusType.Passive); Vector3 position = pivot; float num1 = HandleUtility.GetHandleSize(pivot) * 0.2f; float num2 = 1f - GUI.color.a; Vector3[] worldPoints = new Vector3[4] { rotation *(Vector3) new Vector2(rect.x, rect.y) + pivot, rotation *(Vector3) new Vector2(rect.xMax, rect.y) + pivot, rotation *(Vector3) new Vector2(rect.xMax, rect.yMax) + pivot, rotation *(Vector3) new Vector2(rect.x, rect.yMax) + pivot }; VertexSnapping.HandleKeyAndMouseMove(controlId); bool flag = Selection.transforms.Length == 1 && InternalEditorUtility.SupportsRectLayout(Selection.activeTransform) && Selection.activeTransform.parent.rotation == rotation; Event current = Event.current; EventType typeForControl = current.GetTypeForControl(controlId); Plane plane = new Plane(worldPoints[0], worldPoints[1], worldPoints[2]); switch (typeForControl) { case EventType.MouseDown: if (Tools.vertexDragging || current.button == 0 && current.modifiers == EventModifiers.None && RectHandles.RaycastGUIPointToWorldHit(current.mousePosition, plane, out RectTool.s_StartMouseWorldPos) && ((double)RectTool.SceneViewDistanceToRectangle(worldPoints, current.mousePosition) == 0.0 || (double)num2 > 0.0 && (double)RectTool.SceneViewDistanceToDisc(pivot, rotation * Vector3.forward, num1, current.mousePosition) == 0.0)) { RectTool.s_StartPosition = pivot; RectTool.s_StartMousePos = RectTool.s_CurrentMousePos = current.mousePosition; RectTool.s_Moving = false; RectTool.s_LockAxis = -1; int num3 = controlId; GUIUtility.keyboardControl = num3; GUIUtility.hotControl = num3; EditorGUIUtility.SetWantsMouseJumping(1); HandleUtility.ignoreRaySnapObjects = (Transform[])null; current.Use(); if (flag) { Transform activeTransform = Selection.activeTransform; RectTransform component1 = activeTransform.GetComponent <RectTransform>(); Transform parent = activeTransform.parent; RectTransform component2 = parent.GetComponent <RectTransform>(); RectTool.s_StartRectPosition = (Vector3)component1.anchoredPosition; RectTransformSnapping.CalculatePositionSnapValues(parent, activeTransform, component2, component1); break; } break; } break; case EventType.MouseUp: if (GUIUtility.hotControl == controlId) { if (!RectTool.s_Moving) { Selection.activeGameObject = SceneViewPicking.PickGameObject(current.mousePosition); } GUIUtility.hotControl = 0; EditorGUIUtility.SetWantsMouseJumping(0); HandleUtility.ignoreRaySnapObjects = (Transform[])null; current.Use(); break; } break; case EventType.MouseDrag: if (GUIUtility.hotControl == controlId) { RectTool.s_CurrentMousePos += current.delta; if (!RectTool.s_Moving && (double)(RectTool.s_CurrentMousePos - RectTool.s_StartMousePos).magnitude > 3.0) { RectTool.s_Moving = true; RectHandles.RaycastGUIPointToWorldHit(RectTool.s_CurrentMousePos, plane, out RectTool.s_StartMouseWorldPos); } if (RectTool.s_Moving) { if (Tools.vertexDragging) { if (HandleUtility.ignoreRaySnapObjects == null) { Handles.SetupIgnoreRaySnapObjects(); } Vector3 vertex; if (HandleUtility.FindNearestVertex(RectTool.s_CurrentMousePos, (Transform[])null, out vertex)) { position = vertex; GUI.changed = true; } ManipulationToolUtility.minDragDifference = (Vector3)Vector2.zero; } else { ManipulationToolUtility.SetMinDragDifferenceForPos(pivot); Vector3 hit; if (RectHandles.RaycastGUIPointToWorldHit(RectTool.s_CurrentMousePos, plane, out hit)) { Vector3 vector = hit - RectTool.s_StartMouseWorldPos; if (current.shift) { vector = Quaternion.Inverse(rotation) * vector; if (RectTool.s_LockAxis == -1) { RectTool.s_LockAxis = (double)Mathf.Abs(vector.x) <= (double)Mathf.Abs(vector.y) ? 1 : 0; } vector[1 - RectTool.s_LockAxis] = 0.0f; vector = rotation * vector; } else { RectTool.s_LockAxis = -1; } if (flag) { Transform parent = Selection.activeTransform.parent; Vector3 positionBeforeSnapping = RectTool.s_StartRectPosition + parent.InverseTransformVector(vector); positionBeforeSnapping.z = 0.0f; Quaternion quaternion = Quaternion.Inverse(rotation); Vector2 snapDistance = Vector2.one * HandleUtility.GetHandleSize(position) * 0.05f; snapDistance.x /= (quaternion * parent.TransformVector(Vector3.right)).x; snapDistance.y /= (quaternion * parent.TransformVector(Vector3.up)).y; Vector3 guides = (Vector3)RectTransformSnapping.SnapToGuides((Vector2)positionBeforeSnapping, snapDistance); ManipulationToolUtility.DisableMinDragDifferenceBasedOnSnapping(positionBeforeSnapping, guides); vector = parent.TransformVector(guides - RectTool.s_StartRectPosition); } position = RectTool.s_StartPosition + vector; GUI.changed = true; } } } current.Use(); break; } break; case EventType.Repaint: if (Tools.vertexDragging) { RectHandles.RectScalingCap(controlId, pivot, rotation, 1f); break; } Handles.color = Handles.secondaryColor * new Color(1f, 1f, 1f, 1.5f * num2); Handles.CircleCap(controlId, pivot, rotation, num1); Handles.color = Handles.secondaryColor * new Color(1f, 1f, 1f, 0.3f * num2); Handles.DrawSolidDisc(pivot, rotation * Vector3.forward, num1); break; } ManipulationToolUtility.DetectDraggingBasedOnMouseDownUp("ChangingPosX", typeForControl); ManipulationToolUtility.DetectDraggingBasedOnMouseDownUp("ChangingLeft", typeForControl); ManipulationToolUtility.DetectDraggingBasedOnMouseDownUp("ChangingRight", typeForControl); ManipulationToolUtility.DetectDraggingBasedOnMouseDownUp("ChangingPosY", typeForControl); ManipulationToolUtility.DetectDraggingBasedOnMouseDownUp("ChangingTop", typeForControl); ManipulationToolUtility.DetectDraggingBasedOnMouseDownUp("ChangingBottom", typeForControl); return(position); }
private static Vector3 ResizeHandlesGUI(Rect rect, Vector3 pivot, Quaternion rotation, out Vector3 scalePivot) { if (Event.current.type == EventType.MouseDown) { RectTool.s_StartRect = rect; } scalePivot = pivot; Vector3 vector3_1 = Vector3.one; Quaternion quaternion = Quaternion.Inverse(rotation); for (int xHandle = 0; xHandle <= 2; ++xHandle) { for (int yHandle = 0; yHandle <= 2; ++yHandle) { if (xHandle != 1 || yHandle != 1) { Vector3 rectPointInWorld1 = RectTool.GetRectPointInWorld(RectTool.s_StartRect, pivot, rotation, xHandle, yHandle); Vector3 rectPointInWorld2 = RectTool.GetRectPointInWorld(rect, pivot, rotation, xHandle, yHandle); float num = 0.05f * HandleUtility.GetHandleSize(rectPointInWorld2); int controlId = GUIUtility.GetControlID(RectTool.s_ResizeHandlesHash, FocusType.Passive); if ((double)GUI.color.a > 0.0 || GUIUtility.hotControl == controlId) { EditorGUI.BeginChangeCheck(); EventType type = Event.current.type; Vector3 position; if (xHandle == 1 || yHandle == 1) { Vector3 sideVector = xHandle != 1 ? rotation * Vector3.up * rect.height : rotation * Vector3.right * rect.width; Vector3 direction = xHandle != 1 ? rotation * Vector3.right : rotation * Vector3.up; position = RectHandles.SideSlider(controlId, rectPointInWorld2, sideVector, direction, num, (Handles.DrawCapFunction)null, 0.0f); } else { Vector3 outwardsDir1 = rotation * Vector3.right * (float)(xHandle - 1); Vector3 outwardsDir2 = rotation * Vector3.up * (float)(yHandle - 1); position = RectHandles.CornerSlider(controlId, rectPointInWorld2, rotation * Vector3.forward, outwardsDir1, outwardsDir2, num, new Handles.DrawCapFunction(RectHandles.RectScalingCap), Vector2.zero); } bool flag1 = Selection.transforms.Length == 1 && InternalEditorUtility.SupportsRectLayout(Selection.activeTransform) && Selection.activeTransform.parent.rotation == rotation; if (flag1) { Transform activeTransform = Selection.activeTransform; RectTransform component1 = activeTransform.GetComponent <RectTransform>(); Transform parent = activeTransform.parent; RectTransform component2 = parent.GetComponent <RectTransform>(); if (type == EventType.MouseDown && Event.current.type != EventType.MouseDown) { RectTransformSnapping.CalculateOffsetSnapValues(parent, activeTransform, component2, component1, xHandle, yHandle); } } if (EditorGUI.EndChangeCheck()) { ManipulationToolUtility.SetMinDragDifferenceForPos(rectPointInWorld2); if (flag1) { Transform parent = Selection.activeTransform.parent; RectTransform component = parent.GetComponent <RectTransform>(); Vector2 snapDistance = Vector2.one * HandleUtility.GetHandleSize(position) * 0.05f; snapDistance.x /= (quaternion * parent.TransformVector(Vector3.right)).x; snapDistance.y /= (quaternion * parent.TransformVector(Vector3.up)).y; Vector3 positionBeforeSnapping = parent.InverseTransformPoint(position) - (Vector3)component.rect.min; Vector3 positionAfterSnapping = (Vector3)RectTransformSnapping.SnapToGuides((Vector2)positionBeforeSnapping, snapDistance) + Vector3.forward * positionBeforeSnapping.z; ManipulationToolUtility.DisableMinDragDifferenceBasedOnSnapping(positionBeforeSnapping, positionAfterSnapping); position = parent.TransformPoint(positionAfterSnapping + (Vector3)component.rect.min); } bool alt = Event.current.alt; bool actionKey = EditorGUI.actionKey; bool flag2 = Event.current.shift && !actionKey; if (!alt) { scalePivot = RectTool.GetRectPointInWorld(RectTool.s_StartRect, pivot, rotation, 2 - xHandle, 2 - yHandle); } if (flag2) { position = Vector3.Project(position - scalePivot, rectPointInWorld1 - scalePivot) + scalePivot; } Vector3 vector3_2 = quaternion * (rectPointInWorld1 - scalePivot); Vector3 vector3_3 = quaternion * (position - scalePivot); if (xHandle != 1) { vector3_1.x = vector3_3.x / vector3_2.x; } if (yHandle != 1) { vector3_1.y = vector3_3.y / vector3_2.y; } if (flag2) { vector3_1 = Vector3.one * (xHandle != 1 ? vector3_1.x : vector3_1.y); } if (actionKey && xHandle == 1) { vector3_1.x = !Event.current.shift ? 1f / Mathf.Max(vector3_1.y, 0.0001f) : (vector3_1.z = 1f / Mathf.Sqrt(Mathf.Max(vector3_1.y, 0.0001f))); } if (flag2) { vector3_1 = Vector3.one * (xHandle != 1 ? vector3_1.x : vector3_1.y); } if (actionKey && xHandle == 1) { vector3_1.x = !Event.current.shift ? 1f / Mathf.Max(vector3_1.y, 0.0001f) : (vector3_1.z = 1f / Mathf.Sqrt(Mathf.Max(vector3_1.y, 0.0001f))); } if (actionKey && yHandle == 1) { vector3_1.y = !Event.current.shift ? 1f / Mathf.Max(vector3_1.x, 0.0001f) : (vector3_1.z = 1f / Mathf.Sqrt(Mathf.Max(vector3_1.x, 0.0001f))); } } if (xHandle == 0) { ManipulationToolUtility.DetectDraggingBasedOnMouseDownUp("ChangingLeft", type); } if (xHandle == 2) { ManipulationToolUtility.DetectDraggingBasedOnMouseDownUp("ChangingRight", type); } if (xHandle != 1) { ManipulationToolUtility.DetectDraggingBasedOnMouseDownUp("ChangingWidth", type); } if (yHandle == 0) { ManipulationToolUtility.DetectDraggingBasedOnMouseDownUp("ChangingBottom", type); } if (yHandle == 2) { ManipulationToolUtility.DetectDraggingBasedOnMouseDownUp("ChangingTop", type); } if (yHandle != 1) { ManipulationToolUtility.DetectDraggingBasedOnMouseDownUp("ChangingHeight", type); } } } } } return(vector3_1); }