public void StopEditing() { PolygonEditor.StopEditing(); m_ActiveCollider = null; Undo.undoRedoPerformed -= UndoRedoPerformed; }
public void StopEditing() { PolygonEditor.StopEditing(); this.m_ActiveCollider = null; Undo.undoRedoPerformed = (Undo.UndoRedoCallback)Delegate.Remove(Undo.undoRedoPerformed, new Undo.UndoRedoCallback(this.UndoRedoPerformed)); }
public void StopEditing() { PolygonEditor.StopEditing(); this.m_ActiveCollider = (Collider2D)null; Undo.undoRedoPerformed -= new Undo.UndoRedoCallback(this.UndoRedoPerformed); }