示例#1
0
        void ShowAtlasGUI(int instanceID, bool isMeshRenderer)
        {
            if (m_LightmapIndex == null)
            {
                return;
            }

            Hash128 contentHash = LightmapVisualizationUtility.GetBakedGITextureHash(m_LightmapIndex.intValue, 0, GITextureType.Baked);

            // if we need to fetch a new texture
            if (m_CachedBakedTexture.texture == null || m_CachedBakedTexture.contentHash != contentHash)
            {
                m_CachedBakedTexture = LightmapVisualizationUtility.GetBakedGITexture(m_LightmapIndex.intValue, 0, GITextureType.Baked);
            }

            if (m_CachedBakedTexture.texture == null)
            {
                return;
            }

            m_ShowBakedLM.value = EditorGUILayout.Foldout(m_ShowBakedLM.value, Styles.atlas, true);

            if (!m_ShowBakedLM.value)
            {
                return;
            }

            EditorGUI.indentLevel += 1;

            GUILayout.BeginHorizontal();

            DrawLightmapPreview(m_CachedBakedTexture.texture, false, instanceID);

            GUILayout.BeginVertical();

            GUILayout.Label(Styles.atlasIndex.text + ": " + m_LightmapIndex.intValue);
            GUILayout.Label(Styles.atlasTilingX.text + ": " + m_LightmapTilingOffsetX.floatValue.ToString(CultureInfo.InvariantCulture.NumberFormat));
            GUILayout.Label(Styles.atlasTilingY.text + ": " + m_LightmapTilingOffsetY.floatValue.ToString(CultureInfo.InvariantCulture.NumberFormat));
            GUILayout.Label(Styles.atlasOffsetX.text + ": " + m_LightmapTilingOffsetZ.floatValue.ToString(CultureInfo.InvariantCulture.NumberFormat));
            GUILayout.Label(Styles.atlasOffsetY.text + ": " + m_LightmapTilingOffsetW.floatValue.ToString(CultureInfo.InvariantCulture.NumberFormat));

            var settings = Lightmapping.GetLightingSettingsOrDefaultsFallback();

            float lightmapResolution = settings.lightmapResolution * CalcLODScale(isMeshRenderer) * m_LightmapScale.floatValue;

            if (isMeshRenderer && (m_Renderers != null) && (m_Renderers.Length > 0))
            {
                Transform transform           = m_Renderers[0].GetComponent <Transform>();
                float     lightmapObjectScale = System.Math.Min(System.Math.Min(transform.localScale.x, transform.localScale.y), transform.localScale.z);
                GUILayout.Label(Styles.lightmapResolution.text + ": " + lightmapResolution.ToString(CultureInfo.InvariantCulture.NumberFormat));
                GUILayout.Label(Styles.lightmapObjectScale.text + ": " + lightmapObjectScale.ToString(CultureInfo.InvariantCulture.NumberFormat));
            }

            GUILayout.EndVertical();
            GUILayout.FlexibleSpace();
            GUILayout.EndHorizontal();

            bool showProgressiveInfo = isPrefabAsset || (settings.bakedGI && settings.lightmapper != LightingSettings.Lightmapper.Enlighten);

            if (showProgressiveInfo && Unsupported.IsDeveloperMode())
            {
                Hash128 instanceHash;
                Lightmapping.GetPVRInstanceHash(instanceID, out instanceHash);
                EditorGUILayout.LabelField(Styles.pvrInstanceHash, GUIContent.Temp(instanceHash.ToString()));

                Hash128 atlasHash;
                Lightmapping.GetPVRAtlasHash(instanceID, out atlasHash);
                EditorGUILayout.LabelField(Styles.pvrAtlasHash, GUIContent.Temp(atlasHash.ToString()));

                int atlasInstanceOffset;
                Lightmapping.GetPVRAtlasInstanceOffset(instanceID, out atlasInstanceOffset);
                EditorGUILayout.LabelField(Styles.pvrAtlasInstanceOffset, GUIContent.Temp(atlasInstanceOffset.ToString()));
            }
            EditorGUI.indentLevel -= 1;

            GUILayout.Space(5);
        }