public static ExternalPlayModeView CreateExternalPlayModeView() { ExternalPlayModeView win = EditorWindow.CreateWindow <ExternalPlayModeView>(); win.m_NativeContextPtr.m_IntPtr = Internal_InitWindow(); return(win); }
static PlayModeView GetOrCreateWindow() { var view = PlayModeView.GetMainPlayModeView(); if (view == null) { return(EditorWindow.CreateWindow <GameView>()); } return(view); }