示例#1
0
 public static T GetBuiltinExtraResource <T>(string path) where T : UnityEngine.Object
 {
     return((T)((object)AssetDatabase.GetBuiltinExtraResource(typeof(T), path)));
 }
 static SplashScreenLogo()
 {
     s_UnityLogo = AssetDatabase.GetBuiltinExtraResource <Sprite>("SplashScreen/UnitySplash-Light.png");
 }