Internal_GetAssetArrayFromSelection() private method

private Internal_GetAssetArrayFromSelection ( ) : UnityEditor.VersionControl.Asset[]
return UnityEditor.VersionControl.Asset[]
示例#1
0
        /// <summary>
        ///   <para>Return version control information about the currently selected assets.</para>
        /// </summary>
        public static AssetList GetAssetListFromSelection()
        {
            AssetList assetList = new AssetList();

            foreach (Asset asset in Provider.Internal_GetAssetArrayFromSelection())
            {
                assetList.Add(asset);
            }
            return(assetList);
        }
示例#2
0
        public static AssetList GetAssetListFromSelection()
        {
            AssetList assetList = new AssetList();

            Asset[] array  = Provider.Internal_GetAssetArrayFromSelection();
            Asset[] array2 = array;
            for (int i = 0; i < array2.Length; i++)
            {
                Asset item = array2[i];
                assetList.Add(item);
            }
            return(assetList);
        }