public GameObjectConversionMappingSystem(GameObjectConversionSettings settings) { Settings = settings; m_DstManager = Settings.DestinationWorld.EntityManager; m_JournalingUnityLogger = new JournalingUnityLogger(this); m_Dependencies = new ConversionDependencies(IsLiveLink); m_JournalData.Init(); InitArchetypes(); }
public GameObjectConversionMappingSystem(GameObjectConversionSettings settings) { m_Settings = settings; m_DstManager = m_Settings.DestinationWorld.EntityManager; m_JournalingUnityLogger = new JournalingUnityLogger(this); m_JournalData.Init(); InitArchetypes(); }