コード例 #1
0
        public GameObjectConversionMappingSystem(GameObjectConversionSettings settings)
        {
            Settings                = settings;
            m_DstManager            = Settings.DestinationWorld.EntityManager;
            m_JournalingUnityLogger = new JournalingUnityLogger(this);
            m_Dependencies          = new ConversionDependencies(IsLiveLink);
            m_JournalData.Init();

            InitArchetypes();
        }
        public GameObjectConversionMappingSystem(GameObjectConversionSettings settings)
        {
            m_Settings              = settings;
            m_DstManager            = m_Settings.DestinationWorld.EntityManager;
            m_JournalingUnityLogger = new JournalingUnityLogger(this);

            m_JournalData.Init();

            InitArchetypes();
        }