示例#1
0
        /*
         * All controls are calculated from cm/360 so:
         * -> Calculate cm/360 from the _changed_ control
         * -> Check active control to prevent infinite loop
         * -> Update all other controls using the cm/360 value
         *
         * m_yaw, mouse dpi, and pubg fov are essenitally constants only changed by the user
         */
        private void UpdateAllNumBoxes(decimal cm)
        {
            // Constant short hands
            decimal dpi  = NumBoxDPI.Value;
            decimal yaw  = NumBoxSourceYaw.Value;
            decimal pfov = NumBoxPubgFov.Value;

            try {
                // Overwatch
                if (NumBoxOWSense != ActiveControl)
                {
                    NumBoxOWSense.Value = Overwatch.SenseFromCm(cm, dpi);
                }
                // Source
                if (NumBoxSourceSense != ActiveControl)
                {
                    NumBoxSourceSense.Value = Quake.SenseFromCm(cm, dpi, yaw);
                }
                // PUBG
                if (NumBoxPubgSense != ActiveControl)
                {
                    NumBoxPubgSense.Value = PUBG.SenseFromCm(cm, dpi, pfov);
                }
                // PUBG (Converted)
                if (NumBoxPubgConv != ActiveControl)
                {
                    NumBoxPubgConv.Value = PUBG.ConvFromCm(cm, dpi, pfov);
                }
                // Measurements
                if (NumBoxCmPer360 != ActiveControl)
                {
                    NumBoxCmPer360.Value = cm;
                }
                if (NumBoxInPer360 != ActiveControl)
                {
                    NumBoxInPer360.Value = cm / 2.54M;
                }
                if (NumBoxDePerCm != ActiveControl)
                {
                    NumBoxDePerCm.Value = 360 / cm;
                }
                if (NumBoxDePerIn != ActiveControl)
                {
                    NumBoxDePerIn.Value = 914.4M / cm;
                }
            } catch (ArgumentOutOfRangeException) {
                MessageBox.Show(
                    "Went out of range you pleblord.",
                    "WARNING",
                    MessageBoxButtons.OK,
                    MessageBoxIcon.Warning
                    );
            }
        }
示例#2
0
        private void NumBoxSourceYaw_ValueChanged(object sender, EventArgs e)
        {
            if (NumBoxSourceYaw != ActiveControl)
            {
                return;
            }
            decimal cm = Quake.CmFromSense(
                NumBoxSourceSense.Value,
                NumBoxDPI.Value,
                NumBoxSourceYaw.Value
                );

            UpdateAllNumBoxes(cm);
        }