public void OnLadderColliderEnter(Object_Ladder_Collider a_rLadderCollider) { Object_Ladder rLadder = a_rLadderCollider.ladder; if(m_oLadders.Contains(rLadder) == false) { m_oLadders.Add(rLadder); } }
private void OnTriggerExit2D(Collider2D a_rCollider) { Object_Ladder_Collider rLadderCollider = a_rCollider.GetComponent <Object_Ladder_Collider>(); if (rLadderCollider != null) { ladderTester.OnLadderColliderExit(rLadderCollider); } }
public void OnLadderColliderEnter(Object_Ladder_Collider a_rLadderCollider) { Object_Ladder rLadder = a_rLadderCollider.ladder; if (m_oLadders.Contains(rLadder) == false) { m_oLadders.Add(rLadder); } }
public void OnLadderColliderExit(Object_Ladder_Collider a_rLadderCollider) { Object_Ladder rLadder = a_rLadderCollider.ladder; m_oLadders.Remove(rLadder); }