/// <summary> /// Loads save 4 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void slot4ToolStripMenuItem_Click(object sender, EventArgs e) { if (curgame == GAME_UW1) { PlayerDatUI.LoadUW1PDat(this, 4); } else { PlayerDatUI.LoadUW2PDat(this, 4); } }