private void Game_ProcessSpell(Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args) { if (!W.IsReady(2000)) { return; } if (!(sender is Obj_AI_Base)) { return; } Obj_AI_Hero target = args.Target as Obj_AI_Hero; if (target != null && target.IsMe) { if (sender.IsValid && !sender.IsDead && sender.IsEnemy && target.IsValid && target.IsMe) { if (Orbwalking.IsAutoAttack(args.SData.Name)) { var dmg = (float)sender.GetAutoAttackDamage(player, true); DamageTaken += dmg; } else { if (W.IsReady()) { IncSpell = true; Utility.DelayAction.Add(300, () => IncSpell = false); } } } } }
private void Game_ProcessSpell(Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args) { if (sender.IsMe) { if (args.SData.Name == "SionQ") { if (!justQ) { justQ = true; qStart = System.Environment.TickCount; lastQPos = player.Position.Extend(args.End, Q.Range); Utility.DelayAction.Add(600, () => justQ = false); } } if (args.SData.Name == "SionE") { if (!justE) { justE = true; Utility.DelayAction.Add(400, () => justE = false); } } } if (!activatedW && W.IsReady() && args.Target is Obj_AI_Hero && sender is Obj_AI_Hero && CombatHelper.isDangerousSpell( args.SData.Name, (Obj_AI_Hero)args.Target, (Obj_AI_Hero)sender, args.End, W.Range, true)) { W.Cast(config.Item("packets").GetValue <bool>()); } Obj_AI_Hero target = args.Target as Obj_AI_Hero; if (target != null && !activatedP) { if (sender.IsValid && !sender.IsDead && sender.IsEnemy && target.IsValid && target.IsMe) { if (Orbwalking.IsAutoAttack(args.SData.Name)) { var dmg = (float)sender.GetAutoAttackDamage(player, true); DamageTaken += dmg; DamageCount++; } else { if (W.IsReady()) { IncSpell = true; Utility.DelayAction.Add(300, () => IncSpell = false); } } } } if (config.Item("userCC", true).GetValue <bool>() && sender is Obj_AI_Hero && sender.IsEnemy && player.Distance(sender) < Q.Range && CombatHelper.isDangerousSpell( args.SData.Name, args.Target as Obj_AI_Hero, sender as Obj_AI_Hero, args.End, float.MaxValue, false) && HeroManager.Enemies.FirstOrDefault(e => e.Distance(Game.CursorPos) < 300) != null) { R.Cast(Game.CursorPos, config.Item("packets").GetValue <bool>()); } }
private void Game_ProcessSpell(Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args) { if (sender.IsMe) { switch (args.SData.Name) { case "UdyrTigerStance": stance = Stance.Tiger; break; case "UdyrTurtleStance": stance = Stance.Turtle; break; case "UdyrBearStance": stance = Stance.Bear; break; case "UdyrPhoenixStance": stance = Stance.Phoenix; break; } } if (!(sender is Obj_AI_Base)) { return; } Obj_AI_Hero target = args.Target as Obj_AI_Hero; if (target != null) { if (sender.IsValid && !sender.IsDead && sender.IsEnemy && target.IsValid && target.IsMe) { if (((config.Item("usewLC", true).GetValue <bool>() && orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LaneClear) || (orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo && config.Item("usew", true).GetValue <bool>()))) { /*var ShieldBuff = new Int32[] { 60, 100, 140, 180, 220 }[W.Level - 1] + * 0.5 * player.FlatMagicDamageMod;*/ if (Orbwalking.IsAutoAttack(args.SData.Name)) { var dmg = (float)sender.GetAutoAttackDamage(player, true); DamageTaken += dmg; } else { if (W.IsReady()) { IncSpell = true; Utility.DelayAction.Add(300, () => IncSpell = false); } } } } } }
private void Game_ProcessSpell(Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args) { if (enabled) { AIHeroClient target = args.Target as AIHeroClient; if (target != null && target.Team != sender.Team) { if (sender.IsValid && !sender.IsDead) { var data = IncomingDamagesAlly.Concat(IncomingDamagesEnemy) .FirstOrDefault(i => i.Hero.NetworkId == target.NetworkId); if (data != null) { var missileSpeed = (sender.LSDistance(target) / args.SData.MissileSpeed) + args.SData.SpellCastTime; missileSpeed = missileSpeed > 1f ? 0.8f : missileSpeed; if (Orbwalking.IsAutoAttack(args.SData.Name)) { var dmg = (float)(sender.LSGetAutoAttackDamage(target, true)); if (args.SData.Name.ToLower().Contains("crit")) { dmg = dmg * 2; } data.Damages.Add( new Dmg(target, dmg, missileSpeed, !sender.Name.ToLower().Contains("turret"))); } else { var hero = sender as AIHeroClient; if (hero != null && !CombatHelper.BuffsList.Any( b => args.Slot == b.Slot && hero.ChampionName == b.ChampionName)) { data.Damages.Add( new Dmg( target, (float)Damage.LSGetSpellDamage(hero, (Obj_AI_Base)args.Target, args.Slot), missileSpeed, false, SpellDatabase.CcList.Any( cc => cc.Slot == args.Slot && cc.Champion.ChampionName == hero.ChampionName))); } } } } } } }
private void Game_ProcessSpell(Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args) { if (!(sender is Obj_AI_Base)) { return; } if (sender.IsMe && args.SData.Name == "GalioIdolOfDurand" && !justR) { justR = true; Utility.DelayAction.Add(200, () => justR = false); } if (sender.IsMe && args.SData.Name == "GalioResoluteSmite") { justQ = true; Utility.DelayAction.Add(getDelay(Q, args.End), () => justQ = false); } if (sender.IsMe && args.SData.Name == "GalioRighteousGust") { justE = true; Utility.DelayAction.Add(getDelay(E, args.End), () => justE = false); } Obj_AI_Hero target = args.Target as Obj_AI_Hero; if (target != null && target.IsAlly) { if (sender.IsValid && !sender.IsDead && sender.IsEnemy) { var data = IncomingDamages.FirstOrDefault(i => i.Hero.NetworkId == target.NetworkId); if (Orbwalking.IsAutoAttack(args.SData.Name)) { var dmg = (float)sender.GetAutoAttackDamage(target, true); data.DamageTaken += dmg; data.DamageCount++; } else { data.DamageCount++; Utility.DelayAction.Add( 300, () => { if (data.DamageCount > 0) { data.DamageCount--; } }); } } } }
private void Game_ProcessSpell(Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args) { if (!W.IsReady(2000)) { return; } if (!(sender is Obj_AI_Base)) { return; } Obj_AI_Hero target = args.Target as Obj_AI_Hero; if (target != null && target.IsMe) { if (config.Item("usee").GetValue <bool>() && E.IsReady() && orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo && player.Distance(target.Position) < E.Range) { return; } if (sender.IsValid && !sender.IsDead && sender.IsEnemy && target.IsValid && target.IsMe) { if (Orbwalking.IsAutoAttack(args.SData.Name)) { var dmg = (float)sender.GetAutoAttackDamage(player, true); DamageTaken += dmg; } else { if (W.IsReady()) { IncSpell = true; Utility.DelayAction.Add(300, () => IncSpell = false); } } } } }
private void Game_ProcessSpell(Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args) { if (!(sender is Obj_AI_Base)) { return; } if (sender.IsMe && args.SData.Name == "MonkeyKingDoubleAttack") { justQ = true; Utility.DelayAction.Add(200, () => justQ = false); } if (sender.IsMe && args.SData.Name == "MonkeyKingNimbus") { justE = true; Utility.DelayAction.Add(500, () => justE = false); } if (sender.IsMe && args.SData.Name == "MonkeyKingDecoy") { justW = true; Utility.DelayAction.Add(config.Item("wMinTime", true).GetValue <Slider>().Value, () => justW = false); } Obj_AI_Hero target = args.Target as Obj_AI_Hero; if (target != null && target.IsMe) { if (sender.IsValid && !sender.IsDead && sender.IsEnemy) { if (Orbwalking.IsAutoAttack(args.SData.Name) && DamageTakenLastId != sender.NetworkId) { var dmg = (float)sender.GetAutoAttackDamage(target, true); DamageTaken += dmg; DamageCount++; DamageTakenLastId = sender.NetworkId; } } } }
public static void Game_ProcessSpell(Obj_AI_Base hero, GameObjectProcessSpellCastEventArgs args) { if (args == null || hero == null) { return; } Obj_AI_Hero targetW = TargetSelector.GetTarget(W.Range, TargetSelector.DamageType.Physical); var spellName = args.SData.Name; Obj_AI_Hero target = args.Target as Obj_AI_Hero; if (targetW != null) { hero = targetW; } if (target != null && (!hero.HasBuff("fiorarmark") || (hero.HasBuff("fiorarmark") && player.HealthPercent < 50)) && (W.IsReady() && target.IsMe && (Orbwalking.IsAutoAttack(spellName) || CombatHelper.IsAutoattack(spellName)) && ((config.Item("usew", true).GetValue <bool>() && orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo && hero is Obj_AI_Hero && ((config.Item("usewDangerous", true).GetValue <bool>() && target.GetAutoAttackDamage(player, true) > player.Health * 0.1f) || !config.Item("usewDangerous", true).GetValue <bool>())) || config.Item("autoW", true).GetValue <bool>()) && !(hero is Obj_AI_Turret || hero.Name == "OdinNeutralGuardian") && player.Distance(hero) < 700)) { var perc = config.Item("minmanaP", true).GetValue <Slider>().Value / 100f; if (player.Mana > player.MaxMana * perc && hero.TotalAttackDamage > 50 && ((player.UnderTurret(true) && orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo) || !player.UnderTurret(true))) { W.Cast(hero, config.Item("packets").GetValue <bool>()); } } if (config.Item("usewCC", true).GetValue <bool>()) { if (spellName == "CurseofTheSadMummy") { if (player.Distance(hero.Position) <= 600f) { W.Cast(TargetSelector.GetTarget(W.Range, TargetSelector.DamageType.Physical)); } } if (CombatHelper.IsFacing(target, player.Position) && (spellName == "EnchantedCrystalArrow" || spellName == "rivenizunablade" || spellName == "EzrealTrueshotBarrage" || spellName == "JinxR" || spellName == "sejuaniglacialprison")) { if (player.Distance(hero.Position) <= W.Range - 60) { W.Cast(TargetSelector.GetTarget(W.Range, TargetSelector.DamageType.Physical)); } } if (spellName == "InfernalGuardian" || spellName == "UFSlash" || (spellName == "RivenW" && player.HealthPercent < 25)) { if (player.Distance(args.End) <= 270f) { W.Cast(TargetSelector.GetTarget(W.Range, TargetSelector.DamageType.Physical)); } } if (spellName == "BlindMonkRKick" || spellName == "SyndraR" || spellName == "VeigarPrimordialBurst" || spellName == "AlZaharNetherGrasp" || spellName == "LissandraR") { if (args.Target.IsMe) { W.Cast(TargetSelector.GetTarget(W.Range, TargetSelector.DamageType.Physical)); } } if (spellName == "TristanaR" || spellName == "ViR") { if (args.Target.IsMe || player.Distance(args.Target.Position) <= 100f) { W.Cast(TargetSelector.GetTarget(W.Range, TargetSelector.DamageType.Physical)); } } if (spellName == "GalioIdolOfDurand") { if (player.Distance(hero.Position) <= 600f) { W.Cast(TargetSelector.GetTarget(W.Range, TargetSelector.DamageType.Physical)); } } if (target != null && target.IsMe) { if (CombatHelper.isTargetedCC(spellName) && spellName != "NasusW" && spellName != "ZedUlt") { W.Cast(TargetSelector.GetTarget(W.Range, TargetSelector.DamageType.Physical)); } } } }