public override void Init(RankInviteWndView view) { base.Init(view); m_wndView = view; HideBtnDesc.text = "隐藏"; InviteClanRT.text = "<a href=InviteClan color=ffca27>" + "点击联盟同伴共同开黑" + "</a>"; InviteClanRT.onHrefClick.AddListener(OnClickInviteClanRT); }
public override void Init(RankInviteWndView view) { base.Init(view); // 清空 int nCount = PlayerRect.childCount; for (int i = nCount - 1; i >= 0; --i) { Transform childTrans = PlayerRect.GetChild(i); if (childTrans) { var temp = childTrans.gameObject; ResNode.DestroyRes(ref temp); } } // 初始化 PlayerTemplate.SetActive(true); m_playerItems = new RankInvitePlayerItem[PLAYER_ITEM_COUNT]; for (int i = 0; i < PLAYER_ITEM_COUNT; ++i) { GameObject playerItemGo = ResNode.InstantiateRes(PlayerTemplate); if (!playerItemGo) { return; } playerItemGo.name = "PlayerItem" + (i + 1); RectTransform rectTrans = playerItemGo.transform as RectTransform; rectTrans.SetParent(PlayerRect, false); m_playerItems[i] = playerItemGo.GetComponent <RankInvitePlayerItem>(); if (!m_playerItems[i]) { return; } m_playerItems[i].SetClear(); } PlayerTemplate.SetActive(false); }
public virtual void Init(RankInviteWndView view) { }