public override void OnStart(Transform transform) { baseHelper = new MultipleRectCircleHelper <int>(transform, () => { return(new TestItem()); }); for (int i = 0; i < 10000; ++i) { baseHelper.AddItem(i); } baseHelper.OnStart(); }
public override void OnStart(Transform transform) { baseHelper = new MultipleRectCircleHelper <HeroItem>(transform, () => { return(new SimpleItem()); }); HeroItems = Resources.Load <SpriteAtlas>("HeroItems"); for (int i = 0; i < HeroName.Length; ++i) { //模拟人物数据 HeroItem heroItem; heroItem.HeroIMG = "HeroItems_" + i; heroItem.HeroName = HeroName[i]; baseHelper.AddItem(heroItem); } baseHelper.OnStart(); }