Esempio n. 1
0
        void Start()
        {
            //注册左右两个按钮到BtnManager
            RegBtn(JoyStickBtn.gameObject, AttackBtn.gameObject);

            //Add to BattleSkillButtonManager to receive server ColdDown message
            var kind    = PlayerManager.Instance.FindHeroDataModel().GetPlayerKind();
            int skillId = PlayerDataManager.Instance.GetBattleItemData(kind).GetPlayerNormalSkillId(0, false);  //普攻突进

            NormalAttakBtn normalAttakBtn = new NormalAttakBtn()
            {
                SkillId = skillId, RecoveSprite = RecoveSprite, RecoveFinishEff = RecoveFinishEff
            };

            BattleSkillButtonManager.Instance.AddNormalBtn(normalAttakBtn);
        }
Esempio n. 2
0
 /// <summary>
 /// 加入普通突进攻击按钮,用于处理普攻CD
 /// </summary>
 public void AddNormalBtn(NormalAttakBtn normalAttakBtn)
 {
     m_normalAttakBtn = normalAttakBtn;
 }