示例#1
0
        //MissionManager
        //AchievementManager
        //CooldownManager

        public Level()
        {
            WorkerManager        = new WorkerManager();
            GameObjectManager    = new GameObjectManager(this);
            m_vClientAvatar      = new ClientAvatar();
            m_vAccountPrivileges = 0;
            m_vAccountStatus     = 0;
        }
        //MissionManager
        //AchievementManager
        //CooldownManager

        public Level()
        {
            WorkerManager = new WorkerManager();
            GameObjectManager = new GameObjectManager(this);
            m_vClientAvatar = new ClientAvatar();
            m_vAccountPrivileges = 0;
            m_vAccountStatus = 0;
        }
示例#3
0
 public Level(long id)
 {
     WorkerManager        = new WorkerManager();
     GameObjectManager    = new GameObjectManager(this);
     m_vClientAvatar      = new ClientAvatar(id);
     m_vTime              = DateTime.UtcNow;
     m_vAccountPrivileges = 0;
     m_vAccountStatus     = 0;
 }
 public Level(long id)
 {
     WorkerManager = new WorkerManager();
     GameObjectManager = new GameObjectManager(this);
     m_vClientAvatar = new ClientAvatar(id);
     m_vTime = DateTime.UtcNow;
     m_vAccountPrivileges = 0;
     m_vAccountStatus = 0;
 }
示例#5
0
 public Level(long id, string token)
 {
     WorkerManager        = new WorkerManager();
     GameObjectManager    = new GameObjectManager(this);
     m_vClientAvatar      = new ClientAvatar(id, token);
     m_vTime              = DateTime.UtcNow;
     m_vAccountPrivileges = 0;
     m_vAccountStatus     = 0;
     m_vIPAddress         = "0.0.0.0";
 }
示例#6
0
 public Level(long id, string token)
 {
     this.WorkerManager     = new WorkerManager();
     this.GameObjectManager = new GameObjectManager(this);
     this.Avatar            = new ClientAvatar(id, token);
 }
示例#7
0
 public Level()
 {
     this.WorkerManager     = new WorkerManager();
     this.GameObjectManager = new GameObjectManager(this);
     this.Avatar            = new ClientAvatar();
 }