public NormalCategory(IList <PropertyData> data, CategoryReference reference, AssetReader asset, byte[] extras) : base(reference, asset, extras) { Data = data; }
public NormalCategory(CategoryReference reference, AssetReader asset, byte[] extras) : base(reference, asset, extras) { }
public BlueprintGeneratedClassCategory(CategoryReference reference, AssetReader asset, byte[] extras) : base(reference, asset, extras) { }
public Category(CategoryReference reference, AssetReader asset, byte[] extras) { ReferenceData = reference; Asset = asset; Extras = extras; }
public StringTableCategory(StringTable data, CategoryReference reference, AssetReader asset, byte[] extras) : base(reference, asset, extras) { Data2 = data; }
public RawCategory(byte[] data, CategoryReference reference, AssetReader asset, byte[] extras) : base(reference, asset, extras) { Data = data; }