/// <summary>
        /// Manejador que modifica al perder un marcador
        /// </summary>
        /// <param name="target"></param>
        public void OnTargetLost(TrophiesImageTarget target)
        {
            // Desactivar botones
            //_ARMenu.SetInteractableBttnsTracket(false);

            // Cambiar feedback interfaz
            _ARMenu.SetStateTarget(ARMenu.StateTracking.SEARCHING);
            _ARMenu.SetActiveSearchTarget(true);
            _ARMenu.SetInteractableBttnRotation(false);
        }
        /// <summary>
        /// Manejador que modifica al momento de indentificar un modelo.
        /// </summary>
        /// <param name="target"></param>
        public void AddTargetReference(TrophiesImageTarget target)
        {
            // Cambiar feedback interfaz
            _ARMenu.SetStateTarget(ARMenu.StateTracking.FOUND);
            _ARMenu.SetActiveSearchTarget(false);
            _ARMenu.SetInteractableBttnRotation(true);

            if (target == activeTracker)
            {
                //_ARMenu.SetInteractableBttnsTracket(target.GetComponent<ModelARControl>().modelsTarget);
                return;
            }

            activeTracker = target;

            // Agregar botones
            _ARMenu.FillBttnsTracket(target.GetComponent <ModelARControl>());
        }