/// <summary> /// Manejador que modifica al perder un marcador /// </summary> /// <param name="target"></param> public void OnTargetLost(TrophiesImageTarget target) { // Desactivar botones //_ARMenu.SetInteractableBttnsTracket(false); // Cambiar feedback interfaz _ARMenu.SetStateTarget(ARMenu.StateTracking.SEARCHING); _ARMenu.SetActiveSearchTarget(true); _ARMenu.SetInteractableBttnRotation(false); }
/// <summary> /// Manejador que modifica al momento de indentificar un modelo. /// </summary> /// <param name="target"></param> public void AddTargetReference(TrophiesImageTarget target) { // Cambiar feedback interfaz _ARMenu.SetStateTarget(ARMenu.StateTracking.FOUND); _ARMenu.SetActiveSearchTarget(false); _ARMenu.SetInteractableBttnRotation(true); if (target == activeTracker) { //_ARMenu.SetInteractableBttnsTracket(target.GetComponent<ModelARControl>().modelsTarget); return; } activeTracker = target; // Agregar botones _ARMenu.FillBttnsTracket(target.GetComponent <ModelARControl>()); }