示例#1
0
        public void AddGroup(int travelTime, List <TroopEntity> troops, Dictionary <Supplies, float> wAmount, Dictionary <Supplies, float> dAmount, ICollect interactingObject, ICollect village)
        {
            var temp = new TroopComponent(travelTime, troops, count, wAmount, dAmount, interactingObject, village);

            TroopGroup.Add(temp);
            count = count == int.MaxValue ? 0 : count + 1;
        }
示例#2
0
 public void AddGroup(TroopComponent group)
 {
     TroopGroup.Add(group);
     count = count == int.MaxValue ? 0 : count + 1;
 }