示例#1
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 public VillageTooltip(Village village)
 {
     _village = village;
     _church  = World.Default.Map.Manipulators.ChurchManipulator.GetChurch(_village);
 }
示例#2
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 public string BbCodeExtended(int minFilter, Village selectedVillage)
 {
     return(BbCodeExtended(minFilter, selectedVillage, true));
 }
示例#3
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 /// <summary>
 /// Adds a village to the player
 /// </summary>
 public void AddVillage(Village village)
 {
     Villages.Add(village);
 }
示例#4
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 public string BbCodeExtended(Village selectedVillage)
 {
     return(BbCodeExtended(0, selectedVillage, true));
 }