예제 #1
0
 public VillageTooltip(Village village)
 {
     _village = village;
     _church  = World.Default.Map.Manipulators.ChurchManipulator.GetChurch(_village);
 }
예제 #2
0
파일: Player.cs 프로젝트: windygu/TWTactics
 public string BbCodeExtended(int minFilter, Village selectedVillage)
 {
     return(BbCodeExtended(minFilter, selectedVillage, true));
 }
예제 #3
0
파일: Player.cs 프로젝트: windygu/TWTactics
 /// <summary>
 /// Adds a village to the player
 /// </summary>
 public void AddVillage(Village village)
 {
     Villages.Add(village);
 }
예제 #4
0
파일: Player.cs 프로젝트: windygu/TWTactics
 public string BbCodeExtended(Village selectedVillage)
 {
     return(BbCodeExtended(0, selectedVillage, true));
 }