public bool HasNoOceanTravel() { return(travelTimeCalculator.OceanPixels == 0 && !GameManager.Instance.TransportManager.IsOnShip() && !TravelOptionsMapWindow.HasPort(TravelWindow.LocationSummary)); }
public bool IsDestNotValidPort() { return(TravelOptionsMod.Instance.ShipTravelDestinationPortsOnly && !TravelOptionsMapWindow.HasPort(TravelWindow.LocationSummary)); }
public bool IsNotAtPort() { DFLocation location = GameManager.Instance.PlayerGPS.CurrentLocation; return(location.Loaded == false || !TravelOptionsMapWindow.HasPort(location.MapTableData)); }