예제 #1
0
 public bool HasNoOceanTravel()
 {
     return(travelTimeCalculator.OceanPixels == 0 && !GameManager.Instance.TransportManager.IsOnShip() && !TravelOptionsMapWindow.HasPort(TravelWindow.LocationSummary));
 }
예제 #2
0
 public bool IsDestNotValidPort()
 {
     return(TravelOptionsMod.Instance.ShipTravelDestinationPortsOnly && !TravelOptionsMapWindow.HasPort(TravelWindow.LocationSummary));
 }
예제 #3
0
        public bool IsNotAtPort()
        {
            DFLocation location = GameManager.Instance.PlayerGPS.CurrentLocation;

            return(location.Loaded == false || !TravelOptionsMapWindow.HasPort(location.MapTableData));
        }