internal SceneController() { SceneForm = new SceneForm(); Scene = new Scene(this); ClockController = new ClockController(this); CommandProcessor = new CommandProcessor(this); new FullScreenController(this); JsonController = new JsonController(this); PropertyGridController = new PropertyGridController(this); RenderController = new RenderController(this); TraceTableController = new TraceTableController(this); ConnectAll(true); }
internal void LoadFromFile(string filePath) => JsonController.LoadFromFile(filePath);