internal SceneController()
 {
     SceneForm        = new SceneForm();
     Scene            = new Scene(this);
     ClockController  = new ClockController(this);
     CommandProcessor = new CommandProcessor(this);
     new FullScreenController(this);
     JsonController         = new JsonController(this);
     PropertyGridController = new PropertyGridController(this);
     RenderController       = new RenderController(this);
     TraceTableController   = new TraceTableController(this);
     ConnectAll(true);
 }
 internal void LoadFromFile(string filePath) => JsonController.LoadFromFile(filePath);