示例#1
0
        public void Update()
        {
            foreach (var tile in tiles)
            {
                tile.shape.OutlineColor = Color.Black;
            }

            if (MathModule.CorrectVector(Controller.NormalizedMousePosition))
            {
                activeTile = tiles[Controller.NormalizedMousePosition.X, Controller.NormalizedMousePosition.Y];
                activeTile.shape.OutlineColor = Color.White;
            }

            if (Model.TowerListChanged)
            {
                Model.TowerListChanged = false;
                Towers.Clear();
                if (Model.Towers.Count != 0)
                {
                    foreach (var tower in Model.Towers)
                    {
                        Towers.Add(new RectangleShape()
                        {
                            Size     = new Vector2f(100, 100),
                            Origin   = new Vector2f(50, 50),
                            Position = MathModule.ViewTransform((Vector2f)tower.position) + Config.PositionShift,
                            Texture  = tower.configs.texture
                        });
                    }
                }

                Towers.Sort(CompareSpriteDepth);
            }

            Mobs.Clear();
            if (Model.Wave.Count != 0)
            {
                foreach (var mob in Model.Wave)
                {
                    /*Mobs.Add(new CircleShape()
                     * {
                     *  Radius = 10,
                     *  Origin = new Vector2f(10, -10),
                     *  Position = MathModule.ViewTransform(mob.position) + mob.shift + Config.PositionShift,
                     *  FillColor = Color.Black,
                     *  OutlineColor = Color.Black,
                     *  OutlineThickness = 2
                     * });*/

                    Mobs.Add(new RectangleShape()
                    {
                        Size     = new Vector2f(40, 50),
                        Origin   = new Vector2f(20, 20),
                        Position = MathModule.ViewTransform((Vector2f)mob.position) + Config.PositionShift,
                        Texture  = mob.configs.texture
                    });
                }
            }
            Mobs.Sort(CompareSpriteDepth);
        }
示例#2
0
        public static void Update()
        {
            if (Model.HomeHP <= 0)
            {
                Program.currentState = 2;
                return;
            }
            if (MouseClicks.Count > 0)
            {
                var click = MouseClicks.Dequeue();
                if (Keyboard.IsKeyPressed(Keyboard.Key.N))
                {
                    var clickOnBoard = GetRectangleCoordinates(click);
                    if (MathModule.CorrectVector(clickOnBoard))
                    {
                        Model.AddTower(clickOnBoard);
                    }
                }
            }

            if (pressM == false)
            {
                if (Keyboard.IsKeyPressed(Keyboard.Key.M))
                {
                    pressM = true;
                    Model.NewWave(0);
                }
            }
            else if (!Keyboard.IsKeyPressed(Keyboard.Key.M))
            {
                pressM = false;
            }

            MousePosition           = (Vector2f)Mouse.GetPosition();
            NormalizedMousePosition = GetRectangleCoordinates(MousePosition);
        }